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JuiceShooters

JuiceShooters

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JuiceShooters posts

Heads-up!

We've noticed people stopped pledging because they didn't understand the difference between the Alpha version and the Stable Early Access version and weren't satisfied that they didn't get access to one of those versions. So to clarify:

Alpha version: The alpha version is for the Master Fairy Fixer Tier/$11 and higher tiers. This version contains bugs and some unfinished artworks most o...

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Weekly Update #53: Results are in!

Hello everyone!

There was almost an unanimous vote for the second design of the shop. The second design is also posted in the images above, so we're going to use that for the shop ;)

Next week, there won't be a Weekly Update post because.... we're going to release the Alpha version of the 0.1.1 game on the 29th of August!

Things are going quite well now, some tweaks here and there, weird bugs with the new Renpy version, but we think we can make that deadli...

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Weekly Update #52: More shopping!

Hello everyone!

We're quite busy getting all the art into the game and it seems to be right on schedule. The artist is having a hard time deciding between some designs for our feature where you can buy clothes for the girls.

We will create a Poll about the shop designs so the $11+ tiers can vote for their favorite shop designs, which we will implement in the game. One of the designs is in the image above.

It's been quite a while since we re...

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Weekly Update #51: Info!

Hello!

For today, we have some other version of an earlier teaser for Tecna!
For this version of the game, we focussed on things for the following characters:
1. Tecna

2. Lucy

3. Bloom

Expect to see them more at the end of this month for our Alpha version release!


See you next week!

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Weekly Update #50: Serving some drinks

Hello everyone!

For this week, we got a Bloom teaser for you all! But we're not showing all of it of course ;)

We're still on schedule for the August release (for now), so hopefully the art is getting done ASAP. The sooner that is done, the sooner we can release.

See you all next week!

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Weekly Update #49: Welp here goes..

Well we sadly have to start this off with some bad news.

We have to delay the release of the Alpha for a month, so we hope we can release it at the end of August.

The reason why we're delaying it, is as follows:

All the art pieces which have been posted in the earlier weekly updates aren't uploaded yet in usable formats for the game. Which means the developer still can't use them to progress the coding work...

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Weekly Update #48: Small update

Hello there everyone!

Today we don't really have something to show (or things we think it's interesting to show).
The artists has started to create some animations and is working on the backgrounds. Hopefully we can make it to release the new version at the end of this month!

Also we're quite in some dilemma that people complain about the "length" of the game. We tried to not make it a grind-fest, but that does reduce the "gameplay" time. &nbs...

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Weekly Update #47: Shop update

Hello everyone!

For this week, we have a small preview of how we want the new clothing shop to look like. Instead of the developer just trying something (a few posts ago), the artist finally had some time to redesign it and make it a lot better!

(Don't worry, Blooms clothes won't cost 99999 ingame)

See you all next week ;)

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Weekly Update #46: 4th July bonus art!

Hello everyone!

As you may know, it's the 4th of july, which is the independence day of America. So for our American and Non-american supporters, we have a small art gift :) Happy Independence day!

Furthermore, we're still working on the game. Some art pieces are close to finished so hopefully we can still make it to the end of this month to release the Alpha version.

See you next week!

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Weekly Update #45: Expectations

Hello there!

For everyone that has been waiting, we think we can release the Alpha version at the end of July for our Master Fairy Fixer tier!

The things we still have to do are:

1. Finish up all the art-work

2. Complete the quests/writing

3. Artist has to upload the art for the developer to use

4. Integrate everything ...

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Weekly Update #44: Anddd we're back!

Hello everyone!

We're back in action again! The artist is working on the art again and the developer/programmer has some curtains in the new home, so he can work on the game without the neighbours taking a peek :)

For today we have a small sneak peak for a scene with Lucy in the next update.

See you next week!

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Weekly Update #43: Pausing payments

Hello there!

We are going to QUIT!..





Nah, just kidding, but we do have some "bad" news for you all.
It seems our artist is really busy with catching up to her study these days and the developer is busy with getting things ready to move to another place.

To make sure you don't pay for nothing, we're going to pause the payments for now so you don't have to pay for the upcoming month. We will keep you updated if we're goin...

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Weekly Update #42: The Mall

Hello everyone!

Today we're going to introduce one of the newer locations (Full with placeholders): The Mall!

Our first store in this location will be the Clothing store, where you can buy outfits for the girls. This will be limited in the first release and we will add more cosmetics later down the line.

Our artist is quite busy these days with her study, she has a lot of catching up to do so it takes longer for the version to be finished sadly :( but we'll keep you posted!<...

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Weekly Update #41: A quickie

Hello everyone!

This week we don't have any great teasers. The artist was busy with other stuff. She started working on some NSFW stuff with Lucy.

We're also adding a small new feature with a new location within Magix City. This will be expanded later down the line, but for now it will just be used for some quest/mission related things.

Also, we're still searching for the Musa Dildo bug, where for some folks it doens't appear and for some it does. We couldn't reproduce it o...

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Weekly Update #40: More Tecna stuff

Hello hello!

We've been busy creating some content for Tecna for the upcoming update. This is (partly) one of the things you'll encounter when taking it a step further with Tecna ;)

We're also working on some improvement for the game, like the Flora poem game which people tend to experience it as "Really really hard".


We still don't have a release date in mind, so bear with us.


We'll keep you updated, like always, every week :)


...

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Weekly Update #39: Tecna scene preview

Hello everyone!

For this week we began creating some other lewd content for the game. We've been brainstorming which character should be getting some lewd content and Tecna will be one of them.

So for this week, a small preview of what's to come for Tecna.

See you next week!

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Weekly Update #38: Lucy.. again?

Hello everyone!

A bit later than normal due to some private life related stuff, but we've been working on some side quest/mission which involves Lucy.

The fans who've watched the show may recognize her "other" look ;)

Stay tuned for next week!

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Fairy Fixer 0.1.0-Public release

It finally is time for us to release this work into the wilds!

To start it off: THIS VERSION HAS MANY CHANGES WHICH BREAKS ALL YOUR SAVE GAMES. PLEASE START A NEW GAME TO FULLY EXPERIENCE ALL THEW NEW CONTENT. FOR ANDROID USERS: Remove and Reinstall the game.

This version took a while and we hope you'll enjoy!


Changelog

- 3 H-scenes added (Not counting the parts with Flora and Bloom, you'll know what we mean when y...

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Weekly Update #37: Lucy

Hello there everyone!

For this time, we want to give you a small preview for one of the newer side-character we're going to introduce in the next update.  We have something fun planned with her ;)

And heads-up for the one who haven't played the 0.1.0 version yet: It will be released tommorow!

Have a nice weekend all!

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Happy (late) Easter from Flora

Hello everyone, a bit later than easter itself, but Flora and we, JuiceShooters, wish you all a happy late easter! :)

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Weekly Update #36: New outfit

Hello, happy easter everyone!

For this week, the artist created a more suitable outfit for Bloom when she's at the White Horse. We're still in a planning phase for the new version (0.1.1), but our goal for that one is:
"Content"

For the ones who haven't played the newest version yet: Monday, 12th of April is the release of the public version of the game, so just a little bit more patience :) 

Tommorow the artist will release a small ...

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Fairy Fixer 0.1.0 Early Access: Release

After some great bug testing from our  Master Fairy fixer tier patrons, we can now release the early access version to the $7+ tiers :)

For them, there isn't much changed except for some new backgrounds and magazine page, but for the rest of you: Enjoy!!

The most important note here: OLDER SAVE GAMES WON'T WORK ON THIS VERSION. YOU HAVE TO START OVER.

We've made fundamental changes to the game which requires a fresh save game to work. Y...

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Small delay for V0.1.0

Hey there everyone,

We' re currently busy with trying to get the newest version "finished" enough to release.
Trying to push it in ~1 hour.

Sorry for this inconvenience.

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Weekly Update #35: 1 week left!

Hey there!

Only 1 week left before we're going to release the 0.0.1-Alpha version of the game!
Be aware that this version will break every savegame, so you have to start over to be able to fully enjoy the game and it's new featurees.

So, to keep this short, we have a small art asset update for you. A bit of a heads up for the ones who will encounter her next week in the new update: She's stronger than the Ghouls you've faced before ;)

We...

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Weekly Update #34: Release dates!

Hello everyone,

To start it off, we would like to announce the release date for the upcoming version 0.1.0:

1. Master Fairy Fixer tier: March 22nd 2021
2. Fairy Fixer Supportier tier:
March 29th 2021
3. Public release: April 12th 2021

So in about 2 weeks, the first version will be released!

Furthermore, we want to let you know that this version ...

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Weekly Update #33: Ice

Hello hello!

Another week another small progress update! So, the art assets are progressing along very nicely.

It's still possible to release this version in March, but we need a few more days to actually determine the actual date. Limited and variable times to work on the game make it quite hard :(

In other news, we've been thinking what we would do with future releases. This update (0.1.0) will set up a better foundation than we had before, so we could spend the next...

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Extra #3: Fruity

A better teaser from the previous post. Some of you have already seen it on Discord already, but it can't hurt to also show it here :)

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Weekly Update #32: More Stella sneak-peaks

Hello!

This week the artist created some new scenes for Stella, which you can have a sneak peak at ;)

Further, we don't have anything else to mention. We're almost there, so March is still a good indication when the game will release. The next post will contain a better sneak peak at the scenes with a small twist!

See you all next week!

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Weekly Update #31: Progress, progress

Hello hello!

Here we are again with some small updates on the day of love. Like every week we're making some progress in the game. For this week, the artist has been working on making every character sprite ready for the game including some fine-tuning. This means that the all the characters got exported to seperate files so the developer can actually use them and create the various emotions for them etc.

After that has been done, the developer had to adjust them in code and also...

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Extra #2: More Stella nudity

Just more Stella art assets we're going to use in the game in the next version.

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