XaiJu
Balledra Games

Balledra Games

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Balledra Games posts

MetaMorph-0.1.5.0

Patreon-Exclusive Weekly Build Update for MetaMorph

This week’s update includes two new body modification CGs. I experimented with a new drawing style that I hope will help enhance the overall quality of the scenes.

The Dropbox password has been refreshed. It remains the same so as not to inconvenience my patrons. I’ll update it if and when any changes are necessary.

Password: 1555

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05/17 Progress Report

Metamorph 0.1.5.0 is out! I've updated the weekly Dropbox files. This update includes two penile modification scenes. I'll be adding genital portrait changes and the effects of the modifications after the results of last week's poll are finalized. The poll is currently very close, with “adding positive effects” slightly in the lead. No need to be disappointed - even after the results are finalized, I plan to incorporate the 'erotic status' idea into other content.

You might have als...

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MetaMorph 05/12 Patreon Polls

Q. There are four body modification options. How would you prefer the mechanics to work?

  • Should they be rewarding, granting positive gameplay traits?

  • Should they present an immersive challenge, applying a forced negative status (i.e., a "bad status") that requires careful stage-by-stage decisions?

  • Or should the changes be purely cosmetic, without affecting gameplay?

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MetaMorph 05/12 Public Report

Have you seen the new game mechanics? They're currently in development, but the base structure is complete. All that's left is to add more scenes and actual gameplay changes - such as portrait transformations - to the game.

I'm still thinking through how to implement the body modification content. It includes twelve sequences (three for each body part), and even minor tweaks to any of them could impact the game's balance, especially if there are more than ten modifications available. ...

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MetaMorph-0.1.4.9

Patreon-Exclusive Monthly Build Update for MetaMorph

This update includes all changes made since last month. Two body modification CGs have been added, along with a new system. Both the CGs and the system are accessible in-game, though the system is still a work in progress. (It’s a big update - I’ll go over the details in the update logs and upcoming polls.)

CGs, update logs (including last week's missed logs), and polls will all be updated.

The reason ...

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MetaMorph-0.1.4.9

Patreon-Exclusive Weekly Build Update for MetaMorph

This update includes all changes made since last month. Two body modification CGs have been added, along with a new system. Both the CGs and the system are accessible in-game, though the system is still a work in progress. (It’s a big update - I’ll go over the details in the update logs and upcoming polls.)

CGs, update logs (including last week's missed logs), and polls will all be updated.

The reason t...

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MetaMorph 05/07 Patreon Polls

Q. Choose a target to further advance their corruption in this update.
(Corruption involves both moral degeneration and bodily modification.)

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05/07 Progress Report

Development for the new content has officially begun. It's a spinoff of Metamorph, and the story will be closely tied to the main plot. This time, it follows an undercover agent sent to infiltrate a remote colony in Sector 5 to uncover the source behind the production of a new drug known as Ambrosia.

As mentioned before, this game will place a strong focus on corruption - both physical and psychological. The sample image is a visual example about the protagonist's moral degener...

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MetaMorph-0.1.4.8

Patreon-Exclusive Weekly Build Update for MetaMorph

This update consists of all updates since last month. Desktop versions now have much better performance. Change logs and polls will be updated accordingly (since you'll need to play the game to understand the vote).

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MetaMorph-0.1.4.8

Patreon-Exclusive Monthly Build Update for MetaMorph

This update consists of all updates since last month. Desktop versions now have much better performance. Change logs and polls will be updated accordingly (since you'll need to play the game to understand the vote).

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MetaMorph 05/05 Report

I've updated the Dropbox files for this month's update. Both the CG files and game versions have been updated. The CGs have also been updated, and development logs will be coming soon.

Sorry for the lateness. I was developing until the last moment. This is a big update, so the version is 0.1.4.8. I've been overhauling the game, slipstreaming the code, and making the execution much lighter in the process. It wasn't an easy task, as I had to cut out many of the excess details while keepin...

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04/30 MetaMorph Progress Report

The midterm exam is finally over - it lasted longer than I originally expected. Now that I have more time to focus on development, the game's weekly updates will be more plentiful.

I've begun experimenting with the resolution of the CGs, as the side content will feature a larger game screen. The current resolution is 640x360, but the new version will be at least 1080x720.

The pixel art shown in this post is a CG created at the new resolution, provided as an example. You can find i...

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MetaMorph-0.1.3.8

Weekly Build Update for MetaMorph

The game has been updated to version 0.1.3.8.
This update introduces a gallery mode. In the patron version of the gallery, all scenes are unlocked by default.
Please note that this is not the main weekly content update. The main update will be released 3–4 days later, due to the developer's schedule(University midterm exam).

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MetaMorph-0.1.3.7

Weekly Build Update for MetaMorph

One Kate scene with four CGs have been updated in the game. The gallery mode will be updated next version (Is done with the ui elements, but the 'seen CG unlock' updates are a tedious process).

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MetaMorph 04/18 Patreon Polls - Mercenary

This week's poll is about the upcoming side content. I’m calling it "side content," but in reality, it will be a completely new game with its own systems.

Here’s the issue:
If I increase the game’s resolution to 1920x1080, it will allow for higher-resolution CGs thanks to the larger screen size. However, it may become more difficult to play on mobile devices.

What do you prefer?

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MetaMorph 04/18 Public Report & Announcements

I've updated the weekly Dropbox files for this week's update. Both the CG files and game versions have been updated. (Update logs will be added to the Dropbox regardless of patron rank.)

We've been busy organizing the many questions and suggestions from our patrons. There were a lot of interesting questions among some great suggestions.

During this process, we noticed that a large portion of the content being suggested relates to feminization, transformation, and customization. Wh...

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MetaMorph 04/13 Patreon Polls

Since the next update will focus on bestiality events, we felt that additional content polls might hinder our planned progress. So instead, we've decided to do a Q&A session this week. Any questions are welcome - feel free to ask us anything!

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MetaMorph-0.1.3.6

Weekly Build Update for MetaMorph

Four Kate scenes, along with their CGs, have been updated in the game. This update includes all of the Kate event CG scenes, as previously announced for this week.

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MetaMorph 04/13 Public Report

I've updated the weekly Dropbox files for this week's update. Both the CG files and game versions have been updated. (Update logs will be added to the Dropbox regardless of patron rank.)

As for the poll results, the futanari addition took first place, followed closely by bestiality (Xeno) and feminization. Since the futanari events are finished for now, bestiality event content will be added next week.

Feminization events will be part of a long-term update. They’ll be introduced...

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MetaMorph 04/06 Patreon Polls - Mercenary

The weekly MetaMorph Patreon poll has arrived!

Also, this update’s development and changelog is now available. Check your Dropbox for the added logs.

The event rework update will be the main focus of the next few updates. The event in this version is more of a concept piece than a full update, as I had to build a new system and introduce new reward mechanisms to the game. Thanks to that groundwork, I’ll be able to add CGs more easily going forward.

In addition to futanar...

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MetaMorph-0.1.3.5

Patreon-Exclusive Weekly Build Update for MetaMorph

Another major update packed with new content! Change logs and polls will be updated accordingly.

This update includes:

  • Reworked NPC sprites

  • Five new guns with unique powers (along with reworked weapon mechanics)

  • Reworked event scenes and brand-new scene additions

  • New stat mechanics

  • ...and more!

We've decided...

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MetaMorph-0.1.3.5

Patreon-Exclusive Weekly Build Update for MetaMorph

Another major update packed with new content! Change logs and polls will be updated accordingly.

This update includes:

  • Reworked NPC sprites

  • Five new guns with unique powers (along with reworked weapon mechanics)

  • Reworked event scenes and brand-new scene additions

  • New stat mechanics

  • ...and more!

We've decided...

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MetaMorph-0.1.2.5 Desktop version hotfix

While preparing for the next update, I found some errors and fixed them.

Fixed a bug where the player advanced to the next room when turning off the game during a round.

Fixed a bug where extra guns didn't shoot as intended by the player.

Fixed a bug where the penetration limit wasn't working properly.

There are still some bugs in the game, most of which are human errors caused by the fast-paced updates. Once the public update phase is over, I will ...

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MetaMorph 03/30 Patreon Polls - Mercenary

The weekly MetaMorph Patreon Poll has arrived!

Also, this update's development & change log is out. Check your dropbox for the added logs.

I've changed the poll types from google forms to the patreon internal polls, to ensure the patron's right to vote (there were complications to voting for those who doesn't use google). I'll still use the google forms for bigger polls.

The next update will be the event rework & futanari addition update. Events will be more than a s...

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MetaMorph 03/29 Public Report

This update was originally planned to be a light, Patron-exclusive clothing update, and I was already halfway done (having created about 20 outfits).

However, after receiving a lot of player feedback, I decided to turn it into yet another mega-update.

Almost everything has changed. For example, I...

  • Reworked ship designs.


  • Removed face close-ups.


  • Made the player move to the map interface immediatel...

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MetaMorph 03/23 Patreon Polls - Mercenary

The weekly MetaMorph Patreon Poll has arrived!

Also, this update's CG Scenes have been updated.

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MetaMorph 03/23 Future plans and Roadmap

Game Update & Future Plans

A new game update has been released today (and will be uploaded to itch.io soon). This update includes CG scenes for every mob and introduces a post-game gacha mechanic. With the core foundations of the game now complete, we're ready to move on to the next phase.

New Stages & Enemies

Since they form the backbone of the game, we will constantly upd...

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MetaMorph-0.1.1.5

Here's the Patreon-exclusive monthly build update for MetaMorph.

A major update with extra content. Check the update logs for more details!

CG scenes will be updated.

Future update plans and weekly polls will also be updated. They were delayed because I worked like a madman and finished next week's content this week (The Gacha). So, some adjustments are needed.

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MetaMorph-0.1.1.5

Here's the Patreon-exclusive weekly build update for MetaMorph.

A major update with extra content. Check the update logs for more details!

CG scenes will be updated.

Future update plans and weekly polls will also be updated. They were delayed because I worked like a madman and finished next week's content this week (The Gacha). So, some adjustments are needed.

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MetaMorph 03/20 progress report

Today was supposed to be the 03/20 update, featuring three battle-intercourse scenes. With a steady pace of drawing and programming one scene per day, I think the progress is going smoothly.

I had everything rigged with the minigames intact and was about to update the game before adding the final scene.

But just before the update, I thought it would be cool if the CG scene’s skin color matched the player's chosen skin tone for their playthrough. This means more work since I need...

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