There's a new dev blog post available to read right here. This one covers what we'll be working on this month, and also has a fix for a BestyBug that can cause problems if you have a job working for the Institute.
As mentioned in the previous blog post, time was getting tight for this release. We've found more bugs than expected, especially from the Anenn segments because he's still a kitten. Then the wiring in Besty's flat somehow developed a short, and now the only circuit that doesn't immediately re-pop the breaker is the one connected to his washing machine. Then this morning, I woke up feeling ill on top of a greater-than-average level of household tomfuckery.<...
2020-08-04 03:39:00 +0000 UTCView Post
Better late than never, it's a new development blog post. You can check it out right here. This one mostly covers our progress before the release next week, with a mention of getting a new freelance writer. Paid people on the AW project has now grown to three full-time developers and four freelance writers... It feels a bit surreal...
2020-07-30 23:24:00 +0000 UTCView Post
It's time for the public release of version 0.35.1! You can check out the change log here, and you can download it here. Please remember to extract the zi...
2020-07-14 02:29:00 +0000 UTCView Post
Sorry for all the issues with the version 36 release, we had a problem with our source due to some git shenanigans. We have a few new things for you in this release too, thanks for your patience!
This month in addition to new relationship content we've really increased your ability to customize the game's NPCs through both NPC Generator settings and NPC Templates. We'd love to hear what sort of craziness you got up to with your NPCs... stop by the Discord and let us know (and share your templates)! Your support means the world to us, especially during these crazy times, and we really hope you enjoy this release!<...
2020-07-06 02:35:00 +0000 UTCView Post
I'm sorry to say that we haven't actually added any combat to the game, despite the release name... To see what we've actually added this month, check out the change log here!
It's time for the weekly dev blog update, which you can find righthere. This just briefly covers some of the work we've been doing, along with some personal news.
So... Besty was supposed to remind me to do the $1 release because I had a bunch of IRL stuff coming my way at the end of this week... but he didn't, and nobody else brought it up either. Sorry about the delay, please enjoy this AW Institute-themed adult coloring book image :D
It's time for another dev blog post, which you can find here. This one talks about what we'll be working on this month, along with a basic explanation of the NPC Template system.
We've got the release coming up on Friday, so I just did a quick dev blog post with some preview images of some of the bonus content this month. Now it's time for me to get back to work!
It's time for another dev blog post, this time focusing mostly on all the new things we'll have for you in version 0.35 next week. You can check it out here!
As most of you probably realize, I don’t usually do any cross-promotion or advertisement for other creators. One reason for that is that I insist that any project I promote has to have a certain level of quality; I don’t want to waste your time. The other reason—which is quite possibly the largest—is that working on AW doesn’t leave me with a lot of free time to play other games. I’m happy to be able to point out one p...
2020-05-18 10:51:00 +0000 UTCView Post
We hope you enjoy it! Please be careful because autosaves do not work properly in this version. You can check out the change log here, and download the game from Mega her...
2020-05-13 01:22:00 +0000 UTCView Post