XaiJu
laserllama
laserllama

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Wanderer Class v3.0.0

Hi everyone!

With the updates to my Alternate Ranger Class I thought it would be a good time to make a few changes that I've been planning to make to the Wanderer Class.

Let me know what you think in the comments below!
~laserllama

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WANDERER CLASS v3.0

Fighting Styles:
Like my other "half-casters" the Wanderer's Fighting Styles have been moved down to 1st level. They've also been updated to match the most up-to-date versions of my Fighting Styles, and I've added two new options: Blind Warrior and Brawler.

Wilderness Expertise & Knacks:
The Wanderer's Expertise feature has been rolled into various Knacks. I was planning to do this with the Alternate Ranger, but I decided against it at the last minute. I'm interested to hear what you all think of the changes! I think this will allow you to either go wide/generalized (for more varied suite of Expertise) or tall/specialized (less Expertise, better Knacks).

Wanderer's Quarry:
This is now at-will (testing this out as well). However, the bonus damage is limited to once per turn. So many Wanderer features key off your Quarry, I worry you'd lose too much when you don't have uses of Quarry left (especially since you don't have spells to fall back on).

Alternate Ranger Updates:
I've also made a bunch of good changes that mirror the newest updates to the Alt Ranger: Feral Senses being moved down to 5th level (then scaling at 18th), updates to the Path of the Companion's Wild Companion, the Path of the Hunter getting updated with Ambuscade, etc, and some serious buffs/changes to the Path of the Monster Slayer.

New Wanderer Feats:
I've also added two new Wandering Feats! Survivalist Training to access the Wanderer's Knacks, and Wanderer Training to access the Cunning Exploits of the Wanderer class!

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WANDERER CLASS v2.0.0 -> v3.0.0


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