XaiJu
laserllama
laserllama

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Alternate Warlock Class v2.1.0

Hey all, I wanted to push one more update for my Alternate Warlock before I moved on to other projects (Alternate Paladin? Player Races? A totally new class? Who knows!). For those unfamiliar with my Alternate Warlock, and my Alternate Classes in general, the goal is to bring the mechanics of the Warlock in-line with the fantasy of playing the class.

I also want every option to be equally “viable” in game. If one option is clearly better then the others, then its not really a choice is it?

As always, I’m open to any feedback or constructive criticism you have!

~laserllama

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ALTERNATE WARLOCK v2.1.0

Eldritch Focus:
Some minor changes here. You can now use your Strength/Dexterity with your Eldritch Blade as normal (not locked-in to using Intelligence). I’ve also clarified how Eldritch Tome interacts with your Spells Known when replacing spells.

Ancient Wyrm:
The (admittedly) pointless ability to add your INT mod to cantrips has been replaced with an INT mod bonus to your Charisma checks.

Fiend:
You must now kill the creature (no knocking unconscious) to get the benefits of Dark Blessing. Hurl Through Hell’s damage has also been reduced a bit since you can use it a lot more frequently than the PHB version.

Eldritch Invocations:
A few balance/clarity changes here to Blasphemous Prayer, Erupting Blast, and Tome of Frost to bring them in-line with the other options.

Elder Arcana:
The Eldritch Blade-exclusive Arcana here have been reshuffled (they no longer get to match the Fighter in number of attacks). They still get some unique abilities to function as a “Gish/spellblade” in combat at the expense of some higher-level spellcasting. I’m not sure how to make Ancient Blade a viable option when you can get foresight

Darklord:
This subclass was pretty over-tuned when I added it in the last update. Martial armor proficiencies have been removed in favor of a free Armor of Shadows Invocation, and Fell Curse has been scaled back to match other 2nd-level features. Their 6th level feature has also been replaced with the ability to animate your Shadow.

Undying:
This subclass has also gotten a few small QoL adjustments.

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Alternate Warlock v2.0.0  ->  v2.1.0

Alternate Warlock Class v2.1.0

Comments

Fair points - personally I think attacking a really weak save for monsters (INT) is worth giving up the possibility of a crit.

laserllama

I really like this except for one thing: The Aberrant Magic feature for the GOO patron is a huge nerf to Eldritch Blast, and it's a nerf unique to this sub class. The Fey patron gets psychic damage at a d10 without turning EB into a save or suck spell, so why put that imposition on the GOOlock? I feel like it should just get the same spell attack version that the Feylock gets; this version removes it's ability to crit, which is a serious nerf to EB.

StellarVulpine


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