Alternate Barbarian v2.1.0 - Patron Update
Added 2023-12-22 18:13:27 +0000 UTC
Hey all!
Following up my Alternate Fighter update with one for my Alternate Barbarian & Alternate Barbarian: Expanded class compendiums!
As always, I’m open to any constructive criticism and feedback you have!
Enjoy
~laserllama
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Not a lot of major overhauls this time around, but there are some small (but significant) adjustments to various Exploits bringing them in-line with the Alternate Fighter. The Path Exploits of the various Primal Paths have been updated to reflect these changes as well.
The big Exploit changes are brace up granting a flat amount of temporary hit points, savage rebuke moving to 1st-degree, and any “on-hit” single-target Exploits (like staggering blow) have had their Exploit Die scaling removed.
Berserker has had a pretty significant rework in the vein of the OneDND Berserker - Exhaustion has been removed from Frenzy, instead giving a flat damage bonus that scales with your Exploit Die.
In the Expanded Document, the only major change has been to the Packleader Barbarian’s Wild Fury, your Companion now only gains the resistances from Rage (not all the other benefits).
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ALTERNATE BARBARIAN v2.0.0 -> v2.1.0
- Savage Exploits // Clarified that only some Exploits require spending an Exploit Die.
- Berserker // Berserker Exploits // Updated with Exploit changes.
- Berserker // Frenzy // Renamed (Frenzied Rage) and reworked.
- Berserker // Intimidating Presence // Creatures you hit have disadvantage on save.
- Berserker // Unrivaled Fury // Removed the "ignore exhaustion duplicate ability".
- Berserker // Primal Restoration // CUT
- Brute // Brute Exploits // Replaced 3rd-degree Exploit with Confounding Critical
- Champion // Peak Athlete // You gain Dash action benefits when you Rage.
- Totem Warrior // Path Exploits // Trampling Rush replaced with Greater Hurl.
- Exploits // 1st // Brace Up // Temp hit points now equal to 1 + CON mod.
- Exploits // 1st // Savage Rebuke // Moved down to 1st-degree.
- Exploits // 2nd // Concussive Blow // Updated to match the most recent Fighter version.
- Exploits // 2nd // Aggressive Sprint // moved up to 2nd-degree.
- Exploits // 2nd // Execute // CUT.
- Exploits // 2nd // Honor Duel // Renamed (Warrior’s Challenge)
- Exploits // 2nd // Menacing Shout // Moved back to 2nd-degree.
- Exploits // 3rd // Primal Terror // Moved to main class document.
- Exploits // 3rd // Savage Defiance // Now lasts for a maximum of 1 minute.
- Exploits // 4th // Staggering Blow // Exploit Die scaling removed (too crazy with crits).
- Exploits // 5th // Vorpal Critical // 50 hit point threshold. Creatures can use a LR to avoid.
- Blood & Iron // Reckless Abandon // Temp hit points now equal your CON modifier.
- Conduit // Conduit Exploits // Updated with Exploit changes.
- Conduit // Spectral Warriors // Limited to melee attacks.
- Lycan // Lycan Exploits // Updated with Exploit changes.
- Zealot // Zealot Exploits // Updated with Exploit changes.
ALTERNATE BARBARIAN: EXPANDED v2.0.0 -> v2.1.0
- Exploits // 2nd // Feral Senses // Renamed (Primal Senses).
- Exploits // 3rd // Bewildering Blow // Reworked - Now requires a Wisdom saving throw, but the damage gets applied before the save happens.
- Exploits // 3rd // Disorienting Blow // Reworked - Now requires a Wisdom saving throw, but the damage gets applied before the save happens.
- Exploits // 3rd // Primal Terror // Moved to main class document.
- Favored // Favored Exploits // Updated with Exploit changes.
- Inferno // Inferno Exploits // Updated with Exploit changes.
- Mutant // Mutant Exploits // Updated with Exploit changes.
- Packleader // Wild Fury // Companion only gains b/p/s resistance.
- Reaver // Reaver Exploits // Updated with Exploit changes.
- Wyrmblood // Wyrmblood Exploits // Updated with Exploit changes.