Hi all! Today I’m excited to share an update for my Alternate Sorcerer project! It’s been over a year since I’ve revisited this, so I thought it was due for some TLC.
For those unfamiliar with this project, the Alternate Sorcerer is my effort to make the Sorcerer Class feel like the font of arcane power they are meant to be. While balanced, it’s my opinion that the mechanics of Player’s Handbook Sorcerer fall short of the fantasy it is trying to capture.
As always, I’m open to any constructive criticism and feedback you have!
The Alternate Sorcerer
Using a modified version of the Spell Point Variant rule from the Dungeon Master’s Guide, the Alternate Sorcerer is a flexible master of arcane magic. Combine the flexibility of Sorcery Points and a multitude of Metamagic Abilities to become the arcane artist you were always meant to be!
This version includes four elemental subclasses: Emberheart (fire), Stoneblood (earth), Stormsoul (air), and Waveborn (water). Along with Alternate versions of all the official Sorcerous Origins - now with Origin Spell lists!
As Patrons, you all also get access to the exclusive Astral Soul, Mystic, and Psionicist Origins for the Alternate Sorcerer.
Change log - v3.3.0
laserllama
2023-05-01 00:24:41 +0000 UTCCrow's Parliament
2023-05-01 00:22:03 +0000 UTClaserllama
2023-04-09 11:08:49 +0000 UTCJeff Potato
2023-04-09 01:20:44 +0000 UTC