Hi everyone,
Here's the Highlight-22 Pack for Horror on the orient Express.
Our investigators complete their investigation, confront the mad scientist and destroy an ancient artifact!
This pack contains the last part of chapter 12-Bread or Stone
[Spoiler Alert: From now on, certain passages of my explanations or certain visuals may be spoilers!]
Here's the precise list, with the different sizes:
13a-The Rose garden-GF - (5670 × 6300px) - [210x210px]
13b-The Rose garden-1F - (5670 × 6300px) - [210x210px]
13c-The Rose garden-GF-NIGHT - (5670 × 6300px) - [210x210px]
13d-The Rose garden-1F-NIGHT - (5670 × 6300px) - [210x210px]
14-Book Store - (2520 × 5250px) - [210x210px]
15-Train Station Warehouse - (5600 × 4200px) - [140x140px]
15b-Train Station Warehouse-NIGHT - (5600 × 4200px) - [140x140px]
16-Vinkovci Small Park - (4200 × 5600px) - [140x140px]
16b-Vinkovci Small Park-NIGHT - (4200 × 5600px) - [140x140px]
17a-Belanzada Laboratory-GF - (8400 × 5600px) - [140x140px]
17b-Belanzada Laboratory-1F - (8400 × 5600px) - [140x140px]
17c-Belanzada Laboratory-GF-NIGHT - (8400 × 5600px) - [140x140px]
17d-Belanzada Laboratory-1F-NIGHT - (8400 × 5600px) - [140x140px]
18a-Bulatovic Cement Factory - (7140 × 10290px) - [210x210px]
18b-Bulatovic Cement Factory-Explosion - (7140 × 10290px) - [210x210px]
18c-Bulatovic Cement Factory-NIGHT - (7140 × 10290px) - [210x210px]
18d-Bulatovic Cement Factory-Explosion-NIGHT - (7140 × 10290px) - [210x210px]
19-Vinkovci Streets - (4900 × 3500px) - [140x140px]
19b-Vinkovci Streets-NIGHT - (4900 × 3500px) - [210x210px]
Bonus Tokens :
TOK-Cudovist A-500x500
TOK-Cudovist B-500x250
TOK-Cudovist C-500x250
TOK-Truck-1120x560
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Notes on the contents of this pack:
This Highlight contains the last part of Chapter 12-Bread or Stone
Next Chapter in the next Highlight
1- The Rose garden is where you discover 2 dead bodies. The garbage can is clearly visible from student Lazar Andric's room in 1F at the far end (a rug is missing, as the landlady, who thinks Lazar stole it, points out). If the players don't notice the garbage can, or don't look out the window, I personally describe a dog barking insistently. If they miss it, too bad for them...
2- The Train Station Warehouse map is where investigators will eventually recover Dr. Moric's belongings. You'll need to solve a number of puzzles to retrieve the goods, but it's not that difficult. Players can also break in at night...
3- The Small Vinkovci park is the place to pick up key 187, for the warehouse. It's at the bottom of the fountain, at the foot of the statue of the Roman emperor. The surface of the water is frozen, but there's nothing to stop it except the cold. Also, if the story with the fat Cudovist isn't over, I like to have him appear here...
4- Dr. Belenzada's laboratory is where the doctor engages in mad experiments, reconstructing and assembling corpses with the help of the Mims Sahis, the cursed dagger. The book specifies that it can be visited very early in the chapter, as Dr. Belenzada invites you to visit. But you can choose not to reveal the location until the end... by discreetly following Belenzada, for example. I've added Cudovist tokens to place them in the laboratory during this confrontation.
5- Bulatovic's Cement Factory is the place recommended by Dr Belenzada to destroy the Mims Sahis. There's a huge crusher in the center of the building, and there's likely to be a confrontation with some Wolf cultists. And the map has an “explosion” version for this finale and the end of the cursed dagger.
6- I've added a Street Map, mainly because you'll probably want to make the truck with the player and the fat cudovist appear as they go somewhere in the city, day or night...
👇 The pack can be downloaded as an attachment at the bottom of the post!
Please note that most of these maps can also be used in many other scenarios created by you, or in other official scenarios with a little adaptation.
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SPECIAL FOUNDRY Version for Cthulhu subscribers :
At the end of each chapter (The number of Highlights depends on the size of the chapter)
I should be able to deliver the chapter as a Foundry module. That way, you don't have to waste time walling up the maps - they're ready to use.
I explain how to do it just below and in the .zip file.
You must own FoundryVTT and be a Cthulhu Tiers subscriber to download it:
👉 Chapter 12 - Bread or Stone
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Also:
Read my post explaining the highlights here
Read my post introducing Horror on the Orient Express campaign here
Feel free to leave a comment below if you have any comments or questions about the campaign and these maps.
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Have fun, and thank you for your support!
Damien - Lovemaps