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Alternate Ranger v3.8.0 - Public Update!

Hello everyone, after a bit of a personal hiatus I am back with an update for my Alternate Ranger Class! My last public update for the Alternate Ranger was exactly a year ago today, so I think this was a bit overdue!

For those who are unfamiliar with my Alternate Ranger, it is a combination of popular homebrew fixes for the Ranger, ideas from the old UA: Class Feature Variants, and a few of my own tweaks and tricks for the class. The main goal was to bring the class in line with the power of its half-caster counterpart - The Paladin. Here are some of the changes:

Survivalist Knacks. There are so many ideas of what a Ranger “should” be, so this Invocation type system will allow you to build your Ranger, your way!

Wilderness Expertise. Is WoTC listening to me? Most of the Ranger’s early exploration abilities can be replaced with thematic skill Expertise.

Fighting Styles. I’ve made some adjustments to official styles and added a few of my own to emphasize the Ranger’s outdoorsy/wildman style of fighting.

Favored Foe. This is now a Class Feature (not a spell) that scales with your Ranger level. Note: hunter’s mark has been purposefully removed from the Ranger Spell List and should not be used with the Alternate Ranger class.

Spellcasting. The Ranger “a prepared master of the wilderness” is now a “Spells Prepared” caster. They’ve also got Ritual Casting which will help significantly with their out-of-combat and exploration usefulness.

Ranger Archetypes. I’ve made a few quality-of-life changes to each of the Ranger Archetypes (Monster Slayer is now the Shadowbane) and included my own original Spellbreaker!

Alternate Archetypes. A new feature for this update - here are rules for using the rest of the official Ranger Archetypes with the Alternate Ranger class.

Alternate Ranger Change Log v3.8.0

Alternate Ranger v3.8.0 - Public Update!

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