XaiJu
snotling
snotling

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2022 outline and weekly update (Olivia)

As promised, here is the 2022 outline:

Objectives:

New business: (as time will allow)

On the topic of pricing change I'm thinking of adding game access to the 1$ tier but without the Theater and Blooper+ features. This new pricing would last through Early access. Maybe allowing for annual membership on the lower tiers? Adding Send-Owl game subscription (I'm keeping Patreon active, don't worry) would allow for impulsive players to join in and not have to wait for the pledge date to get started.  

Your thoughts?

I'm also looking into making the game browser based for the actual release version, I'm dealing with a bunch of UI glitches that would require a re-write to fix anyways and .Net being .Net most of the back-end components can be ported to either AWS Lambda or blazor web-assembly with minimal effort.

Again... Your thoughts?

And now for the weekly update....

Content update:

Currently working on:

2022 outline and weekly update (Olivia) 2022 outline and weekly update (Olivia) 2022 outline and weekly update (Olivia) 2022 outline and weekly update (Olivia) 2022 outline and weekly update (Olivia) 2022 outline and weekly update (Olivia) 2022 outline and weekly update (Olivia) 2022 outline and weekly update (Olivia) 2022 outline and weekly update (Olivia) 2022 outline and weekly update (Olivia) 2022 outline and weekly update (Olivia) 2022 outline and weekly update (Olivia)

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