Hey guys, normally I would have had another set of WIPs before putting up a preview of the finished model but Mortaya has proved to be one the heaviest of my models to date in terms of polygon count and model pieces. She weighed in around 300 million polygons total with 155 pieces which made it extremely difficult and unpleasant to try and get nice renders, so I figured it'd be time better spent just working on her.
I've decimated the model down to around 38 million polys and 28 parts for the renders, which is still pretty heavy. I will be moving on combining more parts and making the keys for the parts today - I will be doing some of this live on Twitch for any who are curious about how I go about making keys (please leave behind any expectations of professional language and smooth sailing if you choose to tune in). Once the keys are done I can work on the bust version and the other bonus items.
Kel
2020-08-18 23:43:12 +0000 UTCLogician
2020-08-18 18:01:25 +0000 UTC