I've reached that point of having too many polygons to get a nice render in Keyshot, so I'm having to make do with Zbrush's primitive rendering now. She's coming along rather nicely. Spent a fair bit of time on the jacket, adding seams and creases and finally got round to working on her bodysuit and giving it a detail pass. She's not that far off now. Some more battle damage to add to the weapons, refine the hair, detail the cloak and belt, add the sling to the rifle and a final pass on her body and she'll be ready to roam the wastelands and dispense justice where she sees fit.
Nicholas
2020-03-20 16:55:14 +0000 UTC