Assistant model for Garry's mod users. I only compile my maps with HDR lighting. LDR is outdated for a long time and looks terrible and faded.
To make sure that the user is sure that he has HDR turned on, as well as reflections, I made this model.
To make it easy to find, lua was written for me. You can spawn this cube from the "Entities" - "Fun + Games" section.
How to understand that everything is working correctly ?
It's simple. If HDR is enabled, a green texture will be displayed on the cube with the inscription "DirectX 9 Full HDR" And also the faces of this cube must be shiny, not black !
If you see other labels and red color:
First, check your graphics settings. Go to Options - Video - Advanced. Check if your settings are the same.

If that doesn't work, try typing mat_dxlevel 95 into the console and then restarting the game.
If your cube faces are not shiny and black:
You've taken the advice of another idiot from the Steam Workshop. Most often they advise to enter the command mat_specular 0 This solves some of the problems with luminous white models, but turns off any reflections completely! To fix this, enter the same command but put one in the place of zero, i.e. mat_specular 1