In general, the other day I watched one video on YouTube and I was interested in one small cute location. I think I'll take a break from hitman and next month I'll make this small location, of course it will be a full-fledged finished map, I think you're already tired of three months in a row from one alpha version.
What location this is is still a secret, but it is quite unusual and unique.☺
2025-08-25 17:23:46 +0000 UTC
View Post
In general, due to the fact that I did not have time to capture the gym. Most likely, the next part will look like this. I want the island itself and palm trees to finally appear. There are beautiful paths with vegetation to the left of the pool, I want to make them =)


2025-07-31 19:49:30 +0000 UTC
View Post
Hi. In general, "continuation", on a separate map. I did not expect that most of my time would be spent on inventing a garland particle from scratch, as well as a lot of torment with experiments on how to make normal walls (90% of buildings are built from them). I tried to make them models with bumpmap, the lighting was disgusting. I made them from brushes, but was afraid to run into the limit, because the map is planned to be not small, I also had to use high lightmap values ​​so that it...
2025-07-31 19:08:28 +0000 UTC
View Post
Hi. I came across these assets. I remember I was asked more than once about road models. It is useless to get them from gta v, because they have their own specific forms, but here are modules, you can try to assemble something. Also, quite nice bushes. What do you think, is it worth taking into service for future ports? (as a set of models, not a map)
https://www.fab.com/ru/listings/...
2025-07-20 14:08:32 +0000 UTC
View Post
In general, to understand what I decided to take on. This is a location from Hitman 2, but I get it from Hitman 3, because there are levels from previous games, and secondly, the tools are mainly made specifically for the 3rd part.
The first thing I did was the houses and the pier. The readiness is of course not complete, there are a few little things that need to be brought to perfection, but in general you can put a tick - done. This location on the map is marked as (2)
In July ...
2025-07-01 18:11:09 +0000 UTC
View Post
Hello. I decided to do a rather long and complicated project. This is its first part, so to speak. One could say a very early alpha.
I've wanted to port one of the levels from Hitman 2 for a long time, but I didn't have the right tools, and I didn't want to mess around with rippers, especially since the ripper doesn't work with this game.
In general, I was told one not bad but rather complicated way to get a full map of the level. It took me about a week, not without someone else'...
2025-06-30 20:53:00 +0000 UTC
View Post
Hello. Here is a small map with a country house. Honestly, in the original it looked much better. This is not surprising, the original on UE5.5, it took me a lot of time to just find a way to get resources from this version of the engine. And I spoil the engine, which was last updated somewhere in 2014... In general, it looks somehow pale. 😥
The models that are on the map are not all. In resources to the map, you can find almost all the original walls, beams, windows. There are also ...
2025-05-31 06:23:25 +0000 UTC
View Post
Hi. Here is the main "dish" this month. Unlike previous versions of the offices, this one really took some work. All the wall panels were made by hand + also a shadow effect so that they didn't look too flat. The safe doors also took some work so that there were no gaps and they looked like the neighboring walls.
The original texture of the floor was just awful, as if it had been compressed several times with the strongest jpeg compression ))) So I replaced it with a suitable one. The t...
2025-04-24 10:51:45 +0000 UTC
View Post
Hello. A little unscheduled map... That's not all for this month. Stay tuned.
DOWNLOAD - you need to log in with your patreon account to confirm your subscription
UPD: Check the link again. It seems I just accidentally put an unnecessary check mark on the site and the file was considered hidden.
2025-04-23 12:05:09 +0000 UTC
View Post
Hi. I'm in the final stages of porting another office from GTA. I can't decide whether to leave the black door as in the original or put a door that matches the walls. It seems to me that it blends in with the wall, although it looks more canonical. At the same time, the black door looks like it's completely out of place in this interior. 🙄
2025-04-21 19:43:36 +0000 UTC
View Post
2025-04-08 12:59:33 +0000 UTC
View Post
Hi. Recently I was asked if there would be more model packs. That is, just a certain number of models of the same theme. Like what I did before, for example, all the models from the street or all the models from stores... Do we need more collections like this? For example, there is an idea to collect all the trees from GTA V or all the attributes of trains, i.e. rails, carriages, a train, a tram, all sorts of shooters, switches, barriers.
2025-04-02 13:05:07 +0000 UTC
View Post
Hi. Here is a small map with a bowling alley. I spent a long time deciding what to make, a bar or a bowling alley. For some reason I like the bar less and less, so I chose the bowling alley... As usual, the map is universal and works in both Gmod and SFM. For convenience, there are cmd files, I'm not sure that they work perfectly, but maybe they will help someone.
To hide ugly letter sprites (in sfm), you can use 2025-03-31 11:30:38 +0000 UTC
View Post
Hello. Ready for a disco? Then I have the right map for you. This is the disco club "Maharaja" from the game Yakuza 0.
For Gmod everything works as it should, disco ball, glare from it, various spotlights. At the DJ table you can press buttons that turn on 5 different tracks, and also change the color stripes to match the alternative version. This does not swap the statues, I decided that this is unnecessary and most likely none of you even noticed that they are different))).
With...
2025-02-24 12:37:25 +0000 UTC
View Post
Hi. In general, as I thought, it is unrealistic to complete such a project in half a month. This month, alas, only a hotel room.
Here are screenshots of the progress, so that there is no judgment that I am a lazy ass and did not actually do anything.
This time I am getting the interior myself, it is not a ready-made model from some site. About four days were spent just on cleaning and adapting the scene, another day or so I was looking for animated spotlights on the ceiling, which...
2025-01-31 17:10:38 +0000 UTC
View Post
Hi. Here is a small map that was voted for by the majority. The development was a bit delayed, because it was necessary to calculate the appropriate size of the environment, then I could not find anything suitable to put outside the window for a long time. In the end, the map became night (as it was in the video I found on youtube), I put there a slightly modified skybox from l4d (no mercy map). It turned out quite similar )))
The toilet/bathroom turned out to be incomplete, in the end ...
2025-01-14 16:39:59 +0000 UTC
View Post
Hi. I'm very surprised, but it looks like the hotel room option has won. Well, I'll start porting it today... 🙄
2025-01-03 10:17:08 +0000 UTC
View Post
Hi. Merry Christmas and Happy New Year. Unfortunately, I got sick and had to finish what I had time to do, a lot of things "went under the knife", including plans to fill the attic. Literally in the last hours I was assembling the build.
There are quite noticeable problems like brightly lit windows or doors, it's all because of the sun that seems to shine through everything "sun is leaking". I simply don't have time to fix all this and the map compiles for almost 10 minutes, you change ...
2024-12-31 11:40:11 +0000 UTC
View Post
By the way, Merry Christmas to all. We don't celebrate Christmas here, we only celebrate the New Year, which is the night from December 31 to January 1. So I still have 5 working days )
2024-12-25 02:40:34 +0000 UTC
View Post
Rarely, but still, I get asked how to install the content that I publish. After 3+ years, I finally decided to take the time to write a small tutorial so that there are no more questions and errors.
So. You have downloaded one of my maps. Usually it is a 7z archive, which can be unpacked with the 7zip program
Now you have two options. You want to install for Garry's Mod or Sou...
2024-12-25 02:29:14 +0000 UTC
View Post
Hi. I have good and bad news.
I'll start with the bad: I'm sick, as luck would have it, and I sleep almost all day long, and I can only do about 3-5 hours. I'll try to finish at least the minimum of what I planned.
On the positive side: I found a way to get maps from games on Unreal Engine 4. If the game doesn't have any major changes in the file system (like changed compression), then I can get a map from it, with all the meshes, coordinates, and textures.
I also made a lis...
2024-12-21 23:53:33 +0000 UTC
View Post
It seems like nothing remarkable, but I was interested in this interior. Unlike the previous one, where there are literally two office-type rooms. 🤔
2024-12-11 19:43:37 +0000 UTC
View Post
Hi. There was a proposal to port this location from Gotham Knights. To be honest, I seriously doubt its relevance. In general, it's not even a question of whether it should be ported, but whether it's worth trying to get it out of the game (this is also a rather long process). The game is on UE4, technically it is possible, but the geometry is quite complex due to a bunch of columns, decor, etc.
I recorded a "short" video, where I fly around the map with increased brightness, just to sh...
2024-12-06 19:37:40 +0000 UTC
View Post
Hi. Here's the bank. The same "Pacific bank" from GTAV / GTA Online.
I managed to do almost everything that was planned. The most problems were caused by arches and arch decorations, especially the wall at 45 degrees, this is just hell for Hammer Editor.
The map is suitable for Gmod and SFM, but for SFM you need to add some materials with replacement to fix some visual issues.
In the central hall, a mirror is hidden under the floor, for greater similarity with the original. ...
2024-11-30 18:38:08 +0000 UTC
View Post
Sorry for the previous nonsense, it seems I forgot to copy a large chunk of text from the translator, which is why most of the meaning was lost.
Hello.
First of all, thanks to everyone for the birthday wishes. 😎
At the moment, I am busy porting the bank from gtav, it got 94% votes, I was quite surprised. Some progress can be seen in the picture.
Regarding what I plan to do in December. In December, of course, I will continue to finish the house that...
2024-11-21 14:16:53 +0000 UTC
View Post
Today I turned 34 years old. How quickly time flies. 🙄
2024-11-21 12:34:30 +0000 UTC
View Post
Hi. It's been a while since I've done anything like this. I've already ported a similar house once. It turned out pretty cute. I've been meaning to take on this job for almost a year now, but I had trouble mastering the new UE5. I accidentally got the original project for this house and decided to finally do it.
Despite the fact that I have the initial project, a lot of problems immediately appeared. I couldn't complete this idea in a month. I tried to finish at least the interior itsel...
2024-10-31 13:30:08 +0000 UTC
View Post
Hi. I received a proposal to make some kind of bank map. The bank from GTA5 immediately comes to mind. Is it worth porting this location?
Video -> https://www.youtube.com/watch?v=pPwbC8EqCVc
2024-10-22 16:08:52 +0000 UTC
View Post
Office from GTA V online. Style - Executive Contrast.
The map works for sfm and gmod, no additional fixes are required.
DOWNLOAD (You need to log in with your Patreon account to confirm your subscription)
2024-09-30 13:24:47 +0000 UTC
View Post
Office from GTA V online. Style - Executive Rich.
The map works for sfm and gmod, no additional fixes are required.
DOWNLOAD (You need to log in with your Patreon account to confirm your subscription)
2024-09-30 13:23:01 +0000 UTC
View Post