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[1.0 RELEASE] Space Rangers INTERROGATION

I'm proud to have finished with the release version of Space Rangers INTERROGATION! You can check out the trailer below!

RELEASE TRAILER

The Space Rangers of Unit Delta-36 are a squad of Sci-Fi heroes who just so happen to be prone to getting captured!

Toy with Holly NovaSamantha Terra, Director Luna, and Ari LeBelle as much as you'd like in a variety of scenarios, book-ended by fully voiced visual novel sequences! The game also features 18 End Screens drawn by over a dozen guest artists!

For the best results I'd suggest downloading the Windows PC version directly: PC DOWNLOAD LINK

However, if your PC, Mac, or mobile device is powerful enough you can also play it in your browser:

Newgrounds: https://www.newgrounds.com/portal/view/project/7361270

Itch .io: https://onmodel3d.itch.io/space-rangers-interrogation

I hope to create native versions for additional platforms (Mac, Android) with a future update/release!

[1.0 RELEASE] Space Rangers INTERROGATION [1.0 RELEASE] Space Rangers INTERROGATION

Comments

Idk, if this will ever be seen, but I thought I throw a idea out for a eventually feature. What if they wear panties under their space outfit, which can be taken off and then used as a gag option. I know Holly has a swim bottom that could work for it too.

CAPT Splashclaw

Having had a chance to play it myself, I'll give my thoughts. I have only tried it on mobile, and I have to say, it works surprisingly well. I've tried a few missions with each girl. The backdrops, intros and dialogue keep everything just different enough to remain engaging. I love the variety of costumes. The mission fail galleries are all a delightful reward. I feel like maybe it should take just a little longer to reach the *conclusion* of each level? It just feels like the finish line comes to soon, haha! Overall, great work, truly. This was worth all the wait. I'll continue suggest ideas I'd like to see for future updates and cannot wait to see what you do with it next!

MidnyteAuthor

Alright now that I've done a full play through I can fully critique the game. First of all it's a great game with passion oozing from it. Second I think the peril scenarios are worth the price of admission and the guest art work is fantastic. Very nice to see varied peril predicaments. I do agree with others that for all the levels I just sped run to the end to see the game over screen. If I may offer suggestions for future updates more toys and maybe different positions would help vary the levels. Maybe like others were saying there could be more of a structure in breaking each agent for each mission but I do see how that can be a logistical challenge and add even more to what sounds like a one person development team. Overall it is a great game and you definitely achieved your goal of making a casual game and I cannot wait to see what you do next.

Willowman2

Are you playing on the web browser version? I've found that sometimes it struggles to pull up the artwork on lower end devices.

OnModel3D

I love the game! Is anyone else having trouble loading the game over art though?

Willowman2


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