So last week was downright frustrating, our company storage and repository had some issues that took several days to overcome, but I can say with confidence that the machine is up and running without issue! Hurrah!
Date Night
Like I mentioned last week, we are taking a month or two to build up some new tech that will be brought over to Sapphire and future games, but to cover that space we are using that new tech to make a small, and free, a game called Date Night. Right now we are building tech focused on two things, the first is automatic lipsync systems that will cover automatically eye twitches, head movements, eyebrow flexing, and most importantly lip sync. The goal is to push in whatever dialogue audio we desire and have it spit out great that we do not need to animate. It will also remove the “lifeless” syndrome most 3d games tend to have. Overall it’s coming along great, and I expect you all will enjoy it!
Elewder
New tilesets are being worked on, new minions are being implemented, there is a ton of work going into this game right now, and hopefully, you all will enjoy the new content offerings we are putting together!
Under Contract
Finished work on Kelly’s new combat art, along with the first full, sliced up, ready for animation, sex scene. Finally, the new UI and the new Logo are completed as well. Once we have that in place and in-game, we can look at a first release.
Wet Nightmares
The chapter one copy work has been completed, we are looking to get this all together very soon for an early December release, fingers crossed! Chapter two is currently getting some TLC as well so expect that drop as well, maybe not this month, but at least around the start of next year.
Ready for another week!
Stay moist homies!
Kinky