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anonynn
anonynn

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New Patrons; Kenneth the Kid, Fridge the Frightening! + News/Polls

Hey everyone! 

I'd like to introduce two new patrons; Kenneth and Fridge. Woo! And with their help they helped us push over and into our second goal! Yay!! But more about that later. For now I would like to welcome you both into our growing Apoca-Town full of wonderful people and a good natured, fun loving dictator (that's me) ^_^ Together we're one big happy family (or else). But for real, I'm very happy to welcome you both and to reassure you that if you have any questions or concerns about anything, or bug reports, or general thoughts --- or you just can't hold in all your ideas because you took off your tin foil hats, please contact me anytime that's convenient for you, I'm pretty good at responding quickly to queries :P . 

Also, I'd just like to say how much I appreciate you both. With your help the game has more attention and eyes on it which means a cesspool of great ideas, more eyes to catch bugs, which basically leads to better playability and replayability. That means you are invaluable. As I was telling one of our patrons yesterday, I simply do not have the energy or the time to both code forward progress with the game AND sift through 800k words and 40k lines of code for errors or grammar mistakes or bugs. So thank you very much! I should be sending out your personalized thank you emails within the next few hours which will have any codes you've earned as well as the Beta Access.  :) 

In other news, we've reached our second goal for the game! Hurrah! I actually never thought it would garner this much attention. It's sort of one of those things you do in your spare time that your mostly just having fun with and then people start to like it and then before you know it you have people who want to help you develop it. Wow! Beyond my wildest dreams, I never thought I'd be developing a game that people actually enjoy on some level. It's honestly a dream come true. I remember being a kid and trying to come up with game ideas with a friend of mine. We had ideas like "Stink-O-Meter" which tracks the last time your character had a bath which means you could be turned away from vendors and all sorts of stuff like that! LOL! Maybe one day it'll make an appearance in AMS. But anyway, I owe you guys a lot, so thank you SO much for helping the game come this far. ^_^ I certainly hope it's been worth it thus far. 

With that said, I have two polls I'd like to run across you guys. They don't affect the game exactly, but they are more curiosities that I have regarding my devness and Patreon itself. I was looking at the goals (which haven't been looked at since I started) and I noticed a lot of them are out of date and honestly a little strange, so I'd like to redo them and run them across you guys to see what you think and if you approve of the new goals. We won't be losing anything that had been planned, like the naughtier pictures for example. Also, how do you guys feel about live-streams? I mean, I've been thinking about it for a while but I don't know how interested you guys would be to see me coding...or writing. That seems something better for art, but I DO draw so if you guys are interested, I could set up a camera or something and live-stream some posts. So once the polls come up lemme know what you guys want. 

Also! I'm back to work on the game now (took a few days off as I normally do after releases) and have tweaked combat a lot. I adjusted Enemy Hit Chance, Player Crit Chance, reduced the amount of enemies you have to fight on Regular Difficulty and so on. After testing it about 20 times being completely unarmed and naked, 10 of them yielded a result where I lost vitality one time through all the battles. So I think that means combat is a lot easier than it was. But it'll need more testing once it's released to the Public. ^_^ 

That's all for now!

Anonynn.      

Comments

Hahah ^_^ BTW love the 3D art. I wantz lol. How are things on your end?

Anonynn

Keep up :)

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