XaiJu
WsZgamez
WsZgamez

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Ep2 Progress Report #29

Hi.

I'm only now finishing what I wrote about in the last report because:

So far I have avoided doing renders with several characters on the screen for the reason that it is too much load for the graphics card, and because of that I have to render 2-3 characters, and it takes 2, maybe 3 times longer to produce such a render. I won't say that when I finally produce that render, the location gives the impression that it is not empty. Previously, I was looking for such a position of the camera so that there were a maximum of 3 characters on the screen. More characters on the screen means more posing and rendering, but in some cases it is even required to show a “crowded” place.

The second reason was that I had to create 2 versions of one event, which is the consequence of previous choices of the main character. I had all along planned that I would do it—just a few extra renders. Later, I wanted to skip the event, but then I decided not to take shortcuts. Today I started preparing renders from the next location, and I am literally a few renders away from starting making the main event with Kaitlin.

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Yep, it happened to me again. I got food poisoning on Friday, and on Saturday I woke up with a fever and a feeling of weakness like I had been plowing in a field all night. After in-between naps that gave me a lot, I managed to do my daily norm and prepared some renders.

I still have a fever; it is Sunday at 1 am. At this very moment, I am translating this report. Generally, on days like these, when I'm not at my best, I sit down at the computer and immediately try to push the work forward before fatigue sets in and I have to lie down again.

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And I had to take a day off today to recover and sleep off those sleepless nights. I'll get some rest and then get to work. It will be a successful day.

That's it for this report. Thanks for your support, and until next one.

WsZ


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