XaiJu
Mustard
Mustard

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MustardUI 0.26

Hi!

Sorry for the lack of updates in the past weeks, I focused a bit on some parts of the UI before developing the models. I'm not sure if you are interested in MustardUI updates, but let's try and see if you like this kind of updates that I usually hide from final model users. :)

There were two main source of errors (among all the others :) ) with the UI that I hope will be addressed in the new version.

This and more stuffs will be available in the new MustardUI 0.26. If you have any other major issue you are experiencing with the UI, please let me know in the GitHub issues page: https://github.com/Mustard2/MustardUI/issues . Don't be shy, open as many issues as you need, also if you have feedbacks or want to propose new features! :)

The Beta version is available at: https://github.com/Mustard2/MustardUI/releases/tag/0.26-beta1

Comments

Yes I wanted to add these things to fix all these issues. I'm also thinking of implementing a sort of warning system on the UI to help people understand better if there are errors, but I don't want to be too annoying in the UI. :) What do you think?

Mustard

Ha! I actually ran into possibly both of these issues yesterday. I was building a scene with a lot of people in it (this is me, so we're talking a dozen or so). I started with Tsukushi and from that point on it was the only interface that worked, in that as I added further characters only her choices (like the choice of clothes, etc) was available. My workaround was to split every character into a separate file, clothe/pose them there and append the result. It was a mess composing the scene but I got there eventually. Thankfully, I was already an alcoholic beforehand so all is good. Also, before my separate-file solution I had all sort of issues. Random crashes. Armatures that "disappeared" or could not be selected. Impossible to tell what caused those problems - maybe I was out of memory. I am sort of forgetful. But to think that you're looking into this. You really spoil us.


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