作者的一些小唠叨
Added 2024-06-13 03:27:04 +0000 UTC自我开始做自己的游戏开始已经十多年过去了,你们可能好奇,因为多数人只是从绯色修仙录开始认识我,但我,最开始是在66RPG那做恐怖解谜的。
当年一心还想做仙剑类游戏,只是那时,工作还好虽然有点病,但没逼迫我认真去做一个完整的游戏,直到,差点要死在病情之下,朋友也说我手上攒的资源,做游戏是最适合的,我才开始逐步做起了游戏。
第一作自然是《魔女秘药》当然对标是《堕落之春》,感觉自己的技术力做出来的不比他差,好消息:做出来。坏消息:大家把游戏对标永生之物,对不起,高看我了。
因为这作主画师工作的原因,后面画风就很乱,好歹是做完了,也给我深刻教训。
第二作是《魅惑都市》这个我当时只想做个小短篇,不知道为什么做着做着就长了,找的剧本因为身体原因离开,我看着自己的文笔,又看了看题材牛头人,不由暴风哭泣,其实对标的是《女孩的生活》真的做起来,我感觉,我是傻逼,哪有这样上来开大,做不出来,根本做不出来,于是,经过多次重置,我总算做起来了这个游戏,目前这个游戏有点慢,主要是主画师是兼职,正职蛮忙的,所以我打算暂停更新,等手上素材多一些再更新。
第三作肯定是《绯色修仙录》改名《绯月仙行录》,说起这个游戏,抱着必死的决心,结果做成了,高兴不了多久,来了盗版和魔改,当时年轻啊,还和盗版魔改干架,现在想来,盗版魔改可恨,但是,无能为力无法逃避,不如好好做完绯月。绯月也存在问题,主画师慢,我思路不成熟,越做越大(老毛病)总在加很多东西,但做出来感觉不是很好,一直在做加法,逐渐明白了怎么管理,现在,就是开始做减法和优化,希望能做好,做完。
第四作是《小镇假日》,这个本来就是小品级,主要是,哎,我没做过男主向黄油,试试水,画师也给力,所以去年十月做完了,然后,死性不改,想弄L2D,结果真是一脚踏入黄泥里,不是屎也是屎了,L2D慢的一塌糊涂,质量算了,还不如静态,本来想放弃L2D,但是,发行商也坚持L2D,造孽,现在,L2D制作解决了,但是,上架是明年了,哎。
第五作是《合欢宗女修传》,呜呜呜,不能怪我,只能说画师给力,画的超快,基本一天能画超多,太爱了,这么好看的画风,这么速度的画师,为什么不做出来,给你们开心,这个游戏,本月底也会更新一次,之后就是两月更,好归好,主打绯月这点是肯定的。
然后脑子里很多想法,也趁着年轻做了,现在想来,哎,是我高看自己,平日工作还想万事都兼顾,现在还是做减法,能不做的就不做了。
辞职了,时间也相对多了起来,因此,就想好好做完绯月,做完魅惑都市,现在感觉能好好的把手上那些玩意都做完,可以了,当然,这一切也脱离不了你们的支持,若没有,我可能早早就放弃,就算再难,我也一定要做完,不能辜负各位的支持。
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It has been over a decade since I started playing my own game, and you may be curious because most people only got to know me from the Crimson Cultivation Record, but I started doing horror puzzles at 66RPG.
Back then, I was determined to play Sword and Fairy games, but at that time, although I was a bit sick and had a good job, I was not forced to work hard to create a complete game. It wasn't until I almost died of illness, and my friends also said that the resources I had accumulated were the most suitable for playing games. That's when I gradually started playing games.
The first work is naturally "Witch's Secret Medicine", and the benchmark is "Spring of Fallen". I feel that my technical skills are not inferior to him. The good news is that I have done it. Bad news: Everyone has benchmarked the game against Eternal Things, sorry for overestimating me.
Due to the work of the lead painter, the art style became very chaotic later on, and at least it was done, which also taught me a profound lesson.
The second installment was "The Charming City", which I only wanted to create a short story at the time. I don't know why it grew longer while I was working on it. The script I was looking for left due to physical reasons. I looked at my writing style and then at the theme of "The Tauren", and couldn't help but cry. In fact, the benchmark was "The Girl's Life". I felt like I was a fool, and I couldn't make it like this. After multiple resets, I finally started playing this game. Currently, this game is a bit slow, mainly because the main artist is a part-time job and the main job is quite busy, so I plan to pause the update until I have a lot of materials on hand. Some more updates.
The third game is definitely "Scarlet Cultivation Record" renamed "Scarlet Moon Immortal Journey Record". Speaking of this game, with the determination to die, it was finally made. I was happy for not long, but there were pirated and modified versions. At that time, I was young and even had a fight with pirated and modified versions. Now, I think pirated and modified versions are despicable, but I can't help but avoid them. It's better to finish Scarlet Moon well. Fei Yue also has problems. The main artist is slow, and my thinking is not mature. I always add a lot of things as I get bigger (old problem), but it doesn't feel very good when I make it. I have been doing addition and gradually understand how to manage it. Now, I am starting to do subtraction and optimization, hoping to do it well and finish it.
The fourth work is "Small Town Holiday", which was originally a sketch. The main thing is, hey, I haven't tried butter and water before, and the painter is also awesome. So I finished it last October, and then, I never changed my mind. I wanted to get L2D, but I really stepped into the yellow mud. It's not shit, it's also shit. L2D is slow, and its quality is not as good as static. I originally wanted to give up L2D, but the publisher also insisted on L2D. Now, L2D production has been solved, but it's going on sale next year, hey.
The fifth one is "The Female Xiuzhuan of the Joyous Sect". Wuwuwu, I can't blame it, but the painter awesome, who paints too fast, can draw too many pictures in a day, too much love, such a beautiful style of painting, and the painter at such a speed, why don't you do it and have fun? This game will also be updated at the end of this month, and then it will be more in February, so that we can get back together. It is certain that the main feature of the game is Fei Yue.
Then there were many ideas in my mind, and I took advantage of my youth to do them. Now, thinking about it, it's me who values myself high. I even want to balance everything in my daily work. Now, I'm still doing subtraction, so I won't do what I can.
I have resigned, and time has also increased relatively. Therefore, I want to do my best to finish the romance and seductive city. Now I feel like I can do all the things on my hands well. Of course, all of this cannot be separated from your support. If not, I may have given up early. Even if it is difficult, I must finish it and not let down your support.
Comments
慢慢来吧,不着急,注意身体
浩强 钟
2024-07-12 01:04:18 +0000 UTC大佬加油,注意安全!
阿丁
2024-07-08 05:37:28 +0000 UTC