TLOS | v0.3.0 target
Added 2020-04-29 01:00:55 +0000 UTCLast time I said things label here have to be expected in the next build. After I finish that build, I notice some part doesn't need to be implement for that build just yet. So, I'll say this post is to give you an insight what I plan to put into the next game build. Some may not succeed.
List:
- Day and Night Cycle = I've always been planning to add this feature since the v0.1.0 . I have to delay it because I can't find proper plug-in for it until recently.
- Lighting Update = There will be a lighting visual update where at night or dungeon, you require a lantern to see. Some area just dim and some area can be quite dark.
- Complete Jade Town Indoors = May not much but minimum I want at least finish up most indoors with events.
- Training Dummies = Around the train camp, there will be training dummies where player can fight with. The training Dummies XP really low but player can play around some combo skills.
- Battle Visual Update = I'm thinking to update the battle visual such as the character portrait during battle, skills and etc. I'll what I can do.
- Expand Story = I think I might able to expand the story for chapter 1-1
- HUB = I'm thinking I should update the HUB and add new room.
These are the only thing I can think of it now.