Mid August Update
Added 2024-08-19 16:41:50 +0000 UTCAlthough I had hoped to get Kitsuna out for this update, I got sidetracked by preparing for the monster vote for the two, upcoming spooky monthly monster votes. The supply system is now expanded.
ADDED: Massively expanded the SUPPLY mechanic:
Cost 3 Battle Points: Gardeville Training. All player monster attacks do +3 damage.
Cost 3 Battle Points: Medic. Potions are all more effective.
Cost 5 Battle Points: Doctor. Ether are more effective, and heal some HP.
Cost 5 Battle Points: Scout Training. All player attacks do 5 bonus damage.
Cost 1 Item Points: Evolution Stone 2: 1 free evolution stone
Cost 1 Item Points: Fruit 2: 1 free fruit
Cost 3 Item Points: Lucky Looter: Find bonus potions, Find bonus apples
Cost 3 Item Points: Ammo Stocks: 1 free evolution stone
Cost 5 Item Points: Treasure Seeker: Find Bonus Ether, Find bonus bread
Cost 1 Genetic Points: Eggo-Mom: 1 free monster egg with good genetics
Cost 3 Genetic Points: Eggo-Mom 2: 1 free monster egg with exceptional genetics
Cost 3 Genetic Points: Monster Friend: Average loot when releasing a monster
Cost 5 Genetic Points: Emancipator: Decent loot when releasing a monster
Cost 1 Survival Points: Repellent: Repel lasts longer
Cost 1 Sacred Salt: Gain 1 Sacred Salt crystal.
Cost 3 Survival Points: Day After Day: gain a little survival and item exp each day
Cost 3 Survival Points: Master Blaster: Repel lasts even longer
Cost 5 Survival Points: Year after year: Gain a little battle and genetic exp surviving each day
There is now a full screen toggle.
Bitter herbs are much more common.
ALTER: You can now access the stable from anywhere. This allows you to keep breeding your lost scouts and watching the XXX. HOWEVER. You cannot put monsters IN the stable or take them out if you aren’t in a friendly area, AKA; the BASE. Basically, no releasing or party switching outside the base. You can breed to your heart's content though.
ALTER: Randomized Eggs (you currently purchase them from supply) can now hatch into any of the unevolved monsters in the game up to #49 Cluffy. Last time I touched this code the eggs could only hatch up to #29 Grig. There are new types of randomized eggs, previously you could only get an egg with good genetics, now the ones you purchase in supply can come with exceptional genetics. These are called GREAT eggs, there's also code now for an IDEAL egg with perfect genetics, but this is going to be a quest reward in future.
ALTER: Eggs now give you 5GXP when they are conceived. They already gave 5 GXP when they are birthed, and 5 GXP when hatched. So an increase on GXP by EGGING, by about 50%. Again, BUG monsters can load up a woman since they oviposit, so BUGs are goat for GXP farming.
SO! Lots of added progression stuff, and alterations to the game, I am now refocusing on some of the stuff I enjoy most for a bit; monsters and mapping. GODOT just updated, and I am completely scrapping the Dark Forest as it is in order to create a new and improved Dark forest that will be tight, with grassy pathways, a lot more insect webbing, and a lot more mushrooms. Look for that, and Kitsuna, in the upcoming update!
Comments
Full Screen Toggle? Say no more! Hell yes.
Criss Cyanide
2024-08-20 14:49:44 +0000 UTC