The final addition to our new set of Knights is ready, and I've got to say they're so funnnn~
Rabi Knight can jump rather than block, making him evade hits and possibly land critical hits with 100% chance if they come right after the dodge, but at +/++ it gets much better!
At + you will strike wherever you land while evading, but at ++ you'll be able to charge your jumps! If you charge it to the max (around 2 seconds), he'll jump 4 tiles ahead and strike the surroundings for massive damage, depleting all 5 evade "charges" Rabi comes with. It will take just a bit to be able to jump again, but the damage output and mobility make it worth it!
I didn't discuss the equipment they come with, but for Rabi I'll make an exception~

He's got the Rabi Pompoms in the shield slot, and they act like the "Cheerful" Progeny Skill, increasing your party's Agility and Luck by 15%!
It's also got pretty good Def and M.Def, considering you won't be able to remove it while playing Rabi Knight...