I want to start replacing the placeholder UI assets in the battle mode with something more final. My plan is to produce mockups, take feedback, and refine those mockups. When I'm satisfied with it, I'll implement it into the main game. This update will just be UI, I will be doing animations in a later update
This is the first mockup! Mostly I wanted to focus on streamlining it by removing all the extra detail and information. I also think it would be cool to have backgrounds for when you're in the level (but I'm not gonna make a different background for each level, I'll probably have a selection of 3-5 BGs that I'll recycle). I haven't yet checked the colors for colorblindness accessibility, but I'll be doing that as I refine the color scheme (kinda worried about those yellows!)
Here's some things I'm thinking about:
What you guys think about it? What would you like to see in the game's UI?
Bewildered Angel
2020-04-04 16:20:42 +0000 UTCScryer
2020-04-04 04:00:54 +0000 UTCBewildered Angel
2020-04-03 15:57:15 +0000 UTCLady Alarune
2020-04-03 09:12:29 +0000 UTCLady Alarune
2020-04-03 09:01:24 +0000 UTCLady Alarune
2020-04-03 08:49:38 +0000 UTCBewildered Angel
2020-04-02 14:54:25 +0000 UTCBewildered Angel
2020-04-02 14:44:55 +0000 UTCsnilloc422
2020-04-02 02:05:34 +0000 UTCBiff the understudy
2020-04-01 21:59:29 +0000 UTC