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Jay Versluis
Jay Versluis

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Attaching Modular Components to your Synty Characters in Unreal Engine 5.1

Hello Supporters! In this episode I'll show you how to attach some hair and glasses to a modular Synty character. We do this with a socket and a node in the construction script. This method can be used to randomise a variety of assets, as we'll see in a future episode. 

Enjoy!

PS: I've actually recorded this video twice, because I've made a small  mistake in the first pass. It ended up being a bit shorter and has a  different energy, if you like you can watch that take here.

Attaching Modular Components to your Synty Characters in Unreal Engine 5.1

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