Hello Supporters!
I've been getting a lot of questions about how to save and distribute morphs and thought it's about time I made a video about the process. And here it is, both in English and German.
There's a little story behind this actually: I've tried structuring my week by doing all recordings on the same day, which makes the post production process more efficient. Ray and I can then share the editing, the thumbnail team can go to work on the pictures, and I can do other stuff (like research Unreal Engine or answer comments).
βBy recording for both Daz and my own channel, I like switching out the branding so that the supporter links don't go on the wrong channel. In doing so, it turned out that after recording three Daz videos, my own two videos were recorded without audio! When I switched Stream Deck layouts, the audio was still muted and I didn't realise this until I had the files up in Premiere. Dang! An hour of my life I'm not getting back, and my voice was already flaking out.
So this is technically the third and forth take respectively, but on the plus side, videos do flow a little better and are quicker to edit when I spend time rehearsing them. Often I don't do that, which can preserve the "first take magic and energy". There's ups and downs to both approaches I guess.
Have a great week π