Hello Supporters!
I have an early access episode for you today, in which I'll show you how to create an eye morph for the Genesis 9 Eye Attachment that will follow your figure morph. On some characters, eye adjustments are necessary that need to follow how much the figure morph is dialled in.
The new eye and mouth attachments behave like follower clothing, so when your figure morph is not detected in the object, Daz Studio will create one for you with the same name. It doesn't know how to handle it properly, so it doesn't always work well. We can model the desired change and overwrite the morph, much the same way we would deal with a clothing fit morph for a custom character shape. As long as our imported morph has the same name as the one we're dialling in on the main figure, Daz Studio will know what to do with it.
For this example I'm using Keiko 6, a figure I've converted from a Genesis 2 character. For the release version, I'm only focussing on the principle of creating the morph. I thought it might be valuable to see how I actually model the changes in Blender, so I also have a somewhat chaotic Supporter Exclusive video about the process.
Enjoy!