In this episode I'll take some time to tell you everything there is to know about the Subdivision Surface Modifier (SubD). I'll tell you what it is and what it does, where to find its settings and how to apply it to your own objects if you need to. I'll also elaborate on the implications for exporting your objects from DAZ Studio and how to avoid it kicking in when you move your objects around in the scene.
For Commander Cody.