Getting Started with Filament in DAZ Studio 4.14 Beta
Added 2020-11-12 00:17:35 +0000 UTCIn this episode I'll show you how to get started with the current implementation of the Filament Engine in DAZ Studio. It's early days, and things may change for the final release. In essence we need to adjust how the lights are translated so that the Filament render looks approximately like our Iray render, and then we'll reap the benefits of a more usable realtime viewport. I'll also explain how to render higher resolutions with Filament.
Further Reading:
- Get the DAZ Studio Beta Version here
- Filament Documentation and GitHub Project
- More information about MipMaps
Comments
Besten Dank, ich fühle mich sehr geehrt ☺️ Montag ist Premiere bei YouTube!
Jay Versluis
2020-11-12 18:20:58 +0000 UTCNice demo, thanks. And I noticed that your list of supporters has grown. Awesome. Keep up the good work. Tschö mit ö :-)
Marcus Höting
2020-11-12 17:54:14 +0000 UTC