Lots of work with Linnea
Take this as a general showcase of what these models are capable of doing, Setting this up took me one day and a half due to me already having these parameters in other characters. So next characters should take me way less to make!
Queue up the .gif's!

General body movements plus physics

Pretty simple tail animations. Will come back to this, most likely

General parameters for the eyes

General parameters for the eyebrows

Same for the mouth!. All mouth textures sync with text/voice

This last .gif is pretty long so leave it there. I often restart the parameters and it will look like the gif ends, but continues!
Also some textures are not attached to the body ;_; Will fix soon
And here should be the showcase for the arms! The arms add a whole new deepness to these models, but sadly that needs the animator tool which I haven't touch much yet. So the eyes/eyebrow/mouth are only for the expressions. The rest of the movements are for the motion files. These files of expressions and motions can be combined endlessly
Alright. For these next two days I'll probably have to work with the name ID's and boring stuff. After that is me working on the fourth character. Once that is done in a couple of weeks. I'll be doing backgrounds and game ui. The proper animations for each character and me working on the script finally.
Remember that first is a free tech demo available for everyone.
My lovely patreons get it first!