The first "Big Monthly Early Access" update is out and seems to be relatively error-free. A few bugs, but overall it was a smooth and successful update. There were issues - but... that's life in game development. Everything has bugs - you just hunt them down, fix, and move on... If they all go as well, we'll be pretty pleased.
We have some new builds coming up in the beta-branch that fix a few of these bugs - but nothing serious implemented in terms of new content.
So - what HAVE we been working on?
Short answer - A LOT of new content that's still very rough.
What did we do this week?
What will we do next week?
To be honest, the "Monthly build cadence" is hard - when you know you need a week of testing before... and you lose a few days after each update to patches and bug fixes... you end up with 3 weeks to actually build. And with a small team, 3 weeks is not a LOT of time...
But that's the gig. And we're committed to continuing to build the game out further... so... back to work! Thanks again for all your support!