As I said in the last post. I was going to focus on gettin the AI working so that I can present it at AnthroCon.
Download ZIP at the bottom of post.
I have Gejhi and Aurumo Presentable, but I didn't manage to get Feliro quite that far, but he has a basic level of stuff working here.
Mango and Shiren don't have any AI yet.
I'm going to try to squeeze in a lil more work on this while I'm in Pittsburgh before Friday, and whatever work I manage to squeeze in will be updated here after the con.
I spent hours several days doing a almost complete rewrite of this code. I thankfully have a cleaner system and pretty much all of the weird behavior and bugs are gone. The AI I have there could certainly use refining and filing it for more variance, but my goal was primarily to get it presentable, and I at least have two characters to showcase if I can't get Feliro's finished by Friday.
The gif used in this post is a small clip of a test video I recorded and posted to twitter of the AI playing on both sides.
The last couple of weeks have been nutty with me preparing for this. All worked up and anxious. I'll feel so relieved once I'm set up there. Hahah.
ONE LAST THING TO NOTE:
I'm not super sure if this makes base-Mugen 1.1 crash or not. I've been testing in IkemenGo as my main build, and I didn't get the time to make sure all this new code works right in Mugen. If it doesn't, I'll promptly fix it after I get back home next week!
Kazecat
2022-06-29 19:53:08 +0000 UTC