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Reflections 7, 13, 96

Fun story! Reflection 13 is now the old Reflection 100, Collapse of the Living. Instead I will reveal the ACTUAL Reflection 100 on this list!

And here's the spreadsheet with the unlocked Reflections so far! https://docs.google.com/spreadsheets/d/13s-kMNuxvayJZ3HylynTo1A9lN0CKd7aIED-ImoE87A/edit?usp=sharing

You can use that to keep track of what has or hasn't been shown! I might have missed one or two and if so I'm sorry!

These are the Reflections rolled from last week's post! I'll be doing 3 of these a week, please respond to this post with new numbers and I'll roll again next Monday! Also if you liked these say something nice at the same time.

Please note: these numbers don't represent the actual chronology number of each Reflection in-universe. These numbers represent their position on the d100 chart, and even that may change!

Each Reflection is broken into:

Chronology number - Title - Weapon Type - What attribute color it grants the character. I may also include GM notes about how it's supposed to be played/used!


7

Demon Arm ω - Gnashing Maw - Axe - Green: If beasts are, logically speaking, creatures devoid of intelligence monsters known only to eat and take this weapon exists as the ultimate evidence to back up that assertion. A coy weapon created by the court of beasts as a protection against the court of logic, a battle axe that seems to cry: “all your worst fears of us are certainly true.” This axe when sunk into an object or creature devours and strengthens itself growing increasingly furious and grotesque as the battle carries on.

Power: A

Defense F

Tech: F

Anima: B

Special: B

Feedback: B

Gm’s note: Grants you a second meter tracking the damage dealt to the arena (and the creatures in it) that evolves your weapon into an increasingly grotesque shape as the fight carries on. Mechanically, I love this one.


96

X450 - Catspaw - Glove - Black: A gift stolen from the demonic courts, a glove capable of ripping away from others that which is most valuable to them. At the most simple level, this glove makes the art of theft very, very easy but as one gains increasingly adept with the love, one begins to realize that items are only the beginning of what one can steal. Strength, health or even memories, it is all on the table for the glove crafted specifically to steal away portions of the human world.

Power: E

Defense: E

Tech: EX

Anima: B

Special: EX

Feedback: E

Gm’s note: An item that literally gives you the ability to steal enemy locked attributes and gifts at higher levels. EXTREMELY FUN weapon using the system exceptionally well.


True 100

X??? - Seagazer - Sword - Blue: An old blade of tarnished metal of unknown origin. Its weight and blunt edge make its usage as a weapon difficult. This blade was separated from its wielder long ago. It exists now as a shadow, promising a world of oceans and ash.

Power: B

Defense: B

Tech: C

Anima: B

Special: D

Feedback: A

GM’s note: no comment.

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