So guys, I started inking the CMB Pages a few days ago. Then realized I was basically doing pixel art for most of the faces and got frustrated. Even after I resized the page from the so-called comic book standard, the details looked blurry as hell.
Then I tinkered with Blender, realized that my problems with the delays and unreliability I experienced is sketching stemmed from my stupid ape brain not having noticed that there was the post-processing (i.e. very fancy autosmoothing) ticked on, and the sketching became much more enjoyable.
Then I watched an entire course bought for $60 on how to make comics with Blender, and howdy! I'm now doing the rest of the batch with the Grease Pencil, with the intention to make it my default drawing app for any other artwork.

Details are more low-poly than pixel-arty, but I'm more confident with this approach.
It will get a bit to get use to, learn how to use to my advantage the unholy amounth of things this program can do, and remap some of the controls and shortcuts.
But the advantages for an artist focused on lineart and cel shading are immense, just stay tuned for one of my style explosions!