Hey guys, Axl here, I want to make it quick since I have some irl stuff to do in a bit so in short: underestimated the programming time I'd take...
Well, not really the programming itself but some of the more technical stuff I forgot about since it's not really important until I have to work on them.
This month I've been mostly formatting the tilesets so the auto-tile generator(?) thingy RPGM has works, which has taken it's time but not really major issues with that. What could be considered a problem would be that the guy I commission for the tilesets did a job I wasn't satisfied with for the map above, so even after revisions, I decided to make it myself, which took me around a week and a half.
Just finished the map yesterday and today I finished fixing some resolution/compatibility problems and is working as intended in the engine; I didn't do that much testing with the lights since that's way easier to do, but I just wanted to showcase it works.
(Sorry for low res, Patreon doesn't let me upload videos to the posts themselves and didn't want to make a YT thing just for this).
On that regard, I've been working on a fix for the font plugins so it's possible to change it mid-game whenever you want for easier read if needed; at first I tried modifying the font itself but after a headache that didn't go anywhere, I am just reworking the sizing of the text alongside the textboxes.
As for VA stuff, other than the Alice VA was slightly busier this month, nothing has gone wrong with her.
And as for me, I really haven't had any major problems, if anything I'm feeling pretty good recently so this is just game developming as usual and why I don't like announcing release dates or anything; I'm just really bad at it . _.
Hope you guys understand, this time it's all on me for miscalculating but I'll just continue to put everything into engine, since even now it's the easiest part; I already got 5 people to do playtesting so that part goes smoother. If you guys got anything to ask let me know and I'll respond, sorry for being more inactive than usual lately but been too focused on this.
Axl
2025-10-09 19:23:49 +0000 UTCTurfybow
2025-10-09 05:36:25 +0000 UTCAxl
2025-09-26 03:48:17 +0000 UTCryoguys
2025-09-25 20:33:10 +0000 UTC