XaiJu
SleepDeprivedAxolotl
SleepDeprivedAxolotl

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Anniversary News #11

Hey guys, Axl here, I want to make it quick since I have some irl stuff to do in a bit so in short: underestimated the programming time I'd take...

Well, not really the programming itself but some of the more technical stuff I forgot about since it's not really important until I have to work on them.

This month I've been mostly formatting the tilesets so the auto-tile generator(?) thingy RPGM has works, which has taken it's time but not really major issues with that. What could be considered a problem would be that the guy I commission for the tilesets did a job I wasn't satisfied with for the map above, so even after revisions, I decided to make it myself, which took me around a week and a half.

Just finished the map yesterday and today I finished fixing some resolution/compatibility problems and is working as intended in the engine; I didn't do that much testing with the lights since that's way easier to do, but I just wanted to showcase it works.

(Sorry for low res, Patreon doesn't let me upload videos to the posts themselves and didn't want to make a YT thing just for this).

On that regard, I've been working on a fix for the font plugins so it's possible to change it mid-game whenever you want for easier read if needed; at first I tried modifying the font itself but after a headache that didn't go anywhere, I am just reworking the sizing of the text alongside the textboxes.

As for VA stuff, other than the Alice VA was slightly busier this month, nothing has gone wrong with her.

And as for me, I really haven't had any major problems, if anything I'm feeling pretty good recently so this is just game developming as usual and why I don't like announcing release dates or anything; I'm just really bad at it . _.

Hope you guys understand, this time it's all on me for miscalculating but I'll just continue to put everything into engine, since even now it's the easiest part; I already got 5 people to do playtesting so that part goes smoother. If you guys got anything to ask let me know and I'll respond, sorry for being more inactive than usual lately but been too focused on this.

Anniversary News #11 Anniversary News #11

Comments

For now I'm thinking doing it as always; as for dates, I'm programming the events rn so should be soon enough, I'll make a post when it's on playtesting phase tho

Axl

Hello, was just wondering if you were planning on posting the beta version or just full update. Also did you have a date in mind?

Turfybow

Mostly some complementary drawings for the story alongside a little scene on the prologue; the events for Alice in the demo remain the same

Axl

sorry for deleting the comment, i sent it prematurely lol; anyway my question was you mentioned cutting back the scale of the demo, but will the events of the demo remain the same? other than that, sounds great, keep up the good work

ryoguys


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