XaiJu
thinmatrix
thinmatrix

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Version 0.1 Finished - Game Download

Development has gone really well this month, and I've been making a lot of important improvements to the base systems of the game to finish off version 0.1. I've made  some big changes to the save system, art creation process, UI library, as well as just generally tidying up much of the code and fixing all the pesky bugs that I know of. I now feel like I've got a really solid base to start building upon!

On Monday I'll be starting work on version 0.2, which will introduce a lot more interesting gameplay features, as well as improvements to the current features. Development should also be a lot faster now that the fundamental systems are in place and devlogs will be more frequent as there are more interesting things to show.

As I've made changes to the UI and save-file system I'd really appreciate it if some of you could test out the game, to make sure it works fine on different computers and screens. And if you manage to find any other bugs, do let me know! I'd like the game to be bug-free before I start work on version 0.2 next week.

You can download the game here:

https://drive.google.com/file/d/1auK5A71AyXH-GOWz23PeYuv8gbOB5Su1/view?usp=sharing

To play, just unzip it and then run the relevant jar file. You'll need to have Java installed for it to work. Information about the game controls can be found in the game's main menu.

Thanks as always for your support!

Karl

Version 0.1 Finished - Game Download Version 0.1 Finished - Game Download

Comments

Hey Karl, any way I can help with the MacOS version? It's the platform I develop on. I was going to ask the same question as Demotrix until I saw this. Not sure if this is the problem, but I found one of the simplest, biggest issues is the Retina displays, which interpret Color Picking by the size of the FBO, not the Display. Either way, not sure if you could use me in any way, but if so, let me know!

Sorry for the slow reply! I've been working on a Mac build but haven't got it completely working yet. It seems to work for some people but not for others. You can try it here: https://drive.google.com/file/d/1auK5A71AyXH-GOWz23PeYuv8gbOB5Su1/view?usp=sharing Just download, unzip, and then run the CityBuilderGame_Mac.jar file.

ThinMatrix

Hi Karl, Love your work, is it possible to run the project on mac os?

Thanks for letting me know! I'm glad it's working well :)

ThinMatrix

Working 100% on my system so far. I've been trying quick save/load intervals and it always picks up right where it left off; the incoming cars pulling in and the outgoing cars pulling out. We can't delete anything yet, but changes made between saves are persisted. New houses spawn new people and saving+loading as they approach their cars doesn't harm them. The saves and loads are quite fast as well. Nothing constructive to present, but sometimes that's a good thing.

KC Oaks


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