Bug Fixes - Odds and Ends
Added 2025-05-21 18:44:25 +0000 UTCHeyo! There were some unexpected bugs with the last build that should be fixed now. You can use the same download link to get the updated version. You can overwrite the previous files when extracting the zip and the following bugs should be fixed:
-the male body type should work again
-it should properly reload your last saved/loaded outfit when restarting the game
-the softbody sim should no longer freak out if you switch bodies while jumping
Feel free to let me know if any other weirdness crops up! Here's the link again for posterity.
Comments
That would be a nice feature, but would be tricky to add. It might be possible to do this at the lower weight classes, but the hyper-obese and blob sizes use the softbody physics simulator, which doesn't allow mesh deformation for specific areas.
blobygon
2025-06-23 18:02:43 +0000 UTCJust a heads up, you can technically do this now with the slider under the feeding tube menu named "Growth Factor." It works on normal food too.
anstrb
2025-06-23 16:53:49 +0000 UTChad a thought, and ideas on sliders to affect specific parts of the body over others? like making weight target legs over chest vice versa etc.
nocreativename666999
2025-06-22 20:43:20 +0000 UTCHey, great work on this game, I love it. A suggestion/request - options to - Disable the "rubber banding" weight change when food is consumed so that it's just linear. - Slider control for the rate (as opposed to the total amount slider we already have) at which a food item changes weight. would be really cool, and maybe not so much work? Again, just wanted to say I really love this and I always look forward to new updates!
C
2025-06-22 20:16:34 +0000 UTCYeah I plan to release the next build before the end of this month.
blobygon
2025-06-18 16:48:22 +0000 UTCdon't wanna come off as pushy lol but any possibility for a dev update soon?
nocreativename666999
2025-06-18 05:28:29 +0000 UTCThanks! I might be able to make that happen
blobygon
2025-06-17 17:31:19 +0000 UTCThis game BLOWS my mind and is a lot of fun to play around in. I see a lot of great suggestions so far! I guess my only contribution would be to maybe have NPCs react when the Farting option is turned on? Like having them grimace or fan their nose or cover their face or something. Big fan!!! Keep up the great work!!!
Fat Side
2025-06-16 19:31:53 +0000 UTCYes I want to add a mood system that gives you options for that at some point
blobygon
2025-06-08 17:10:56 +0000 UTCSomething I've been meaning to ask for a while but kept forgetting to do so is there a possibility to add a toggle to keep the character smiling during the bigger weights? I like to think she enjoys the process but once you get so big all she does is frown.
Rip vanwinkle
2025-06-08 10:00:12 +0000 UTCGlad you enjoy it! I do want to add a weight tracking system at some point, whether thats a physical scale or just a UI element that shows your weight. I plan to add a breast or hourglass focused body type eventually, but not sure when. Adding full growth sequences is the most difficult and time consuming part of this project so not sure when I'll get to it. Since the game is meant to be more of an open-ended sandbox simulator, I will probably add more alternate routes or multiple outcomes as I flesh things out. A true ending might be nice, but I want people to be able to continue the simulation as long as they want even after a story is complete.
blobygon
2025-06-07 16:23:08 +0000 UTCholy **** this has to be the best game of it's kind out there! i tried your game out yesterday, and i cant believe i hadnt heard of it before it's amazing!.. i see alot of people comming with requests, and while you clearly have this stuff pretty well figured out, i would love to share a couple of ideas.. i know nothing about programing in any way, so please forgive me if some of these requests are downright unrealistic. first: could it be possible to have a room effectively beeing a large scale, with a massive screen on one of the walls displaying the characters weight, slowly ticking up as the progress continues? second: do you plan on having a more top heavy aka. breasts focused weight gain in the game at some point? for from what i can gather alot of people would love to see something like that or perhaps an hourglass type of weight gain. third: i kind of get a Stanley parable vibe from your game, will there be more alternative routes in the game as you build on top of it, or is the idea more liniar type of stories. lastly; i personally would love an actual ending once i reach the end of a story or progression, maybe as a "final, final form" that cuts to a picture, text, or maybe a small animation that clearly states, "you're done now." ofcourse, once again, amazing game! thank you very much for this blessing!
aske visholm
2025-06-05 23:20:05 +0000 UTCYeah I want to do a big overhaul on the customization system to support more options. I'll keep these ideas in mind when I do
blobygon
2025-05-27 16:07:41 +0000 UTCFollowed for a long time but had some questions/suggestions. Any chance you plan on more clothes in the future? Some things I would have liked to see are versions that don't rip when they get too big, non thong underwear options, maybe even boots even if they are a little glitchy? I feel like dresses would be a bit too difficult but maybe they could just ride up above the legs at the blob sizes. Perhaps a penis size slider so you can see at bigger sizes? Also excited to see all the weight gain adjacent kinks you have added like slob/blueberry, excited to see what else you add!
Yelan
2025-05-25 02:33:58 +0000 UTCYeah I'd like to do something like that eventually
blobygon
2025-05-23 21:15:06 +0000 UTCAbsolutely incredible build!!! Been following your work for a while and was wondering if you would ever add a pseudo air or helium inflation mode or body type?
Katie
2025-05-23 05:47:29 +0000 UTCSay bloby, why don't you have higher tear lists? Your worth the money.
Skyler Silva
2025-05-22 02:46:59 +0000 UTCThat's strange. All the body types are running smoothly on my end. Can you describe what's happening in a bit more detail? Is it still unstable even after restarting the game? Have any previous builds behaved this way?
blobygon
2025-05-21 21:35:14 +0000 UTCI am seeing extreme instability in every rolling body.
Robobuilder 1
2025-05-21 21:19:49 +0000 UTC