Malevolent Planet 2D Day2.0 Classroom - Testing Build 1
Added 2023-02-17 13:03:59 +0000 UTC
Hey! I've been working hard on trying to finish the animation and also add more scene drawings into day 2.0, so here we are.
For those unaware, every new release gets 2 testing builds, available only to $5+ Patrons. In a week from now, I will release Testing Build 2 with more bugfixes and more art (character art), then in 2 weeks I will release the proper build for this version which is supposed to be stable enough to not require any more bugfixes.
Basically, this build will have a bunch of bugfixes but it should be playable without any gamebreaking bugs. If you'd like a nicer experience of the latest available content, it's probably better to wait for the proper build. If you feel in the mood to test it however and report bugs to me, feel free to try it!
Here are the new additions:
- 1 New Animation. The pose was pretty difficult for this one, so I might improve upon it a bit by the next testing build and/or the proper build.
- 4 New Static Drawings. Two are in the gym, two are in the classroom.
- 2 New Maps, the Classroom and the Storage room.
- Finished content for Day2, leaving Day3 followed by the spaceship launch.
- New Movement Setting. You can pick between keyboard, or mouse, or both for movement.
- New Clothes. A towel, a jumpsuit, separated outfits into multiple pieces so you can equip the nurse hat and so on separately.
Plans for TB2 & Proper Release:
- More Character Art to be added soon to female ISA recruits.
- Fixes to the Animation, there are some animation clips that could use a bit of an improvement.
- Bed & Pre-Bed Dialogue reflecting day2's content.
Currently Known Issues (no tldr sorry):
- 2D Lights don't lit up the room properly anymore after the latest unity engine update. Once your camera's bounds don't include the position of the light gameobject, the light disappears :(. It's a currently known issue, but I can fix it myself in time for TB2 or the proper release if Unity doesn't fix it.
- The shower animation at the end of Day2 doesn't seem to start. I'll surely fix it by TB2.
- Many clothing items are given at the end of Day1 for testing purposes, but they're not intended to be given so many at once. This is an easy bugfix, I didn't do it yet because I didn't have time to go through the game for the 10th time to see if removing this breaks the flow.
- Changing the Resolution level or the Quality level doesn't change the text value of the label. This will be fixed by TB2.
- Player Avatar is hidden for some reason after starting Day2 during dialogues. This will be investigated manually and see where it gets hidden. I didn't want to release this build with this issue, because I used a lot of expressions during dialogues but well... Lack of time to do more playthroughs is an issue.
- The Player avatar remains flipped after day1's shower scene. This will also be investigated and fixed.
- Loading a save that involves the classroom content seems to not put NPCs where they're supposed to and this is a bit of an issue that will require more time to fix. It will be fine if you do all the classroom content in one go.
- Collisions for the storage room and the classroom are not consistent, so I'm aware of the lack of proper boundaries for the benches/chairs and so on. Shouldn't take long to fix.
This is about it for now. Thank you for your attention!