Malevolent Planet Text & 2D - New Year Edition
Added 2023-01-09 11:03:30 +0000 UTC
Hey everyone! I hope all of you had the most pleasant time during these holidays and I wish you all a new year full of happiness and good news!
I have news for both the 2D game and for the text game. I'll start with the 2D:
- The shower update has been released to $5+ Patrons and I'm trying to take care of bugs people reported that I cannot easily reproduce, before marking it as a proper update.
- The shower update will be released to $1 Patrons by the end of the week.
- I've already commenced development for the 2nd day at the ISA where you'll partake in an engineering studies activity with Alberto, and where I'll include more blackmail scenes and plot building around the ISA.
- Two scenes are in development already, one of them will be an animation.
- More clothes are planned for the 2nd day at the ISA, including underwear, bras, nightwear and so on.
The text game:
- Hargan has offered to help me write content for the text game and thanks to him we'll have more blackjack scenes and reaction scenes on the ship. He'll be credited in the scenes he's written, similar to how Corruption of Champions 2 does it.
- I'll also write more scenes for the text game and I'll work on art for them, but I'll make a poll for patrons with the inquiry how much should I focus on art for the text game update compared to the art for the unity game to not neglect priorities.
- Many bugs have been fixed, thanks to Hargan's bug reports. I'm not certain however if the bugs related to the NSFW combat scenes are still present, but I'll look into that depending on the priority.
- Other than what I've mentioned above, I'm not sure if there's something more to add to the text game for now. New mechanics and functionalities require coding and the unity game needs to catch up with the text game in terms of mechanics, so that effort may be more worthwhile for the unity game.
All in all, I'm back to my usual development schedule and I'll try to keep you updated with whatever's happening.
My biggest struggle is the bugs that are holding me back from moving on at times, that's why parts of the game(s) may be unpolished for now as development is solely my responsibility and managing my own time schedule makes things difficult to handle sometimes.
Thank you for your attention and have a great week!