Hey guys! Last Friday I did more "overtime" to get the tentacle animation finished and with that opportunity I've also done a bunch of QA & Bugfixing so that you can reach the ISA Garden Content without issues from the beginning of the game (at least from my own playtests).
As a result, I've released the "Day 1.0 Build" to $5+ Patrons, and I'm going to release it for $1 Patrons this Friday as well, on 30th September. This build will become public in 2 months, when "Day 1.2 Build" will be released to Patrons.
Basically, Patron builds will always be 2 months/versions ahead of the Public ones because this seems to work for other creators.
On a side note, I've already started working on the ISA Nurse Job activity. It will be available immediately after exiting the ISA Garden.
The background for this activity is that the ISA offers free medical support to non-ISA people who need it and that recruits can learn how to take care of injuries so they can assist their crewmates during future missions.
That provides us a great environment for blackmail, coercion, coercion, and such content that was voted on by Patrons a while back.

For this next build/version, on the art side, we'll have:
So I'm working on these for now. I'll keep you updated with progress on the other aspects of the game as well. One issue I'm having is the fact that I need to change all the chibis and separate clothes from the "naked" chibi underneath, for that I need to make a system and because H-content has the full focus right now I'm doing the bare minimum to make sure everything works as it should, but that it doesn't delay our release plan (one version every month).
The First Nurse activity build/version will also be titled Day1.1, ISA Garden was Day1.0.
I apologize if this post is a bit of a mess, have been feeling tired lately so I'm not exactly as focused as I usually am.
SugarMint
2022-09-30 04:15:53 +0000 UTCGreyduck
2022-09-29 20:07:52 +0000 UTC