XaiJu
sugarmint
sugarmint

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End of Week Update - 22th November 2020

Hey! This week has been a pretty busy week and I hope you'll be happy with the progress I'm making. If you still remember what I wrote last week, you might also remember that I talked about the ship's upgrade system and what role it serves in the progression of the game. I'll try to keep this development update a bit shorter this time ๐Ÿ˜….
This week I've had some very appreciated assistance and with that assistance I managed to figure out the following things coding-wise:



As you can see, it still needs a few adjustments on the UI, but since it's already Sunday evening I don't have much time to fix it so quickly.
Regarding actual content:


Now, with those developments out of the way, there's the question of when this version will be ready. I know I said it will be ready by the month's end, but I can't promise that right now because there's still plenty to do and I will elaborate below what there is still left to do:

So, I hope you'll consider these details in the eventuality that the new version won't be ready by the end of the month. I'm working a lot to make it happen, but I thought I should give you a heads-up. Also, what can I say is that even though it may not be ready by 30th November, it will definitely be in early-December since I'm planning v0.1.4 to be an ending-of-December release.
My goal to develop the village up to its plotline ending still remains. v0.1.3 which is the version I'm working on will set the tone for what's to come, and v0.1.4 will serve as the update in which she can finally upgrade her Engine Room, allowing v0.1.5 to be the first version set out in the city!
Thank you for reading this and I wish you a great ending and week.

Comments

cant wait ^__

Jack Hallows

Thanks for the encouraging words! ๐Ÿ˜€

SugarMint

These are all very big changes that will breathe more life into the game. I am looking forward to playing the next version.

Falloutbabe


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