XaiJu
sugarmint
sugarmint

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End of Week Update - 5th November 2020

Aloha! I hope this update finds you in good spirits and in good health. Even though it's not really the end of the week yet, the fact that we'll have a public release for v0.1.2 in the weekend compels me to post this development update sooner. 

So, I've just finished writing the fully fledged quest for v0.1.3. It's similar to the Private Investigator quest in both scope and word count, but it's inspired more by real-life situations that can happen during a getaway camping trip.

After I've written it, I've considered the best approach to consistently developing high and higher quality content for each version. Since the planned quests for v0.1.3 will require a lot of time and effort, I've reached the following conclusion. To ensure that I don't rush content for the sake of having it ready for the November release, I'm going to balance my priorities as detailed below:

In summary, I'm balancing the content in the backlog so that I can target a release for this month, complementing the update with more fluff content that can bring more life into the game's universe, because fluff content doesn't take much time compared to quests.

The fact remains that the city's introduction leads to a lot of new alien races, new situations, new circumstances and everything's going to become a lot more complex so I am trying to give the village a high-quality farewell πŸ™‚



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