Malevolent Planet v0.1.2 Announcements for the $1 and Public versions
Added 2020-10-20 18:54:04 +0000 UTCSince the post for the v0.1.2 $5+ release is available only to the higher tiers, I thought it would be nice to make this post and let you know when the $1 and Public builds will arrive and what they will contain.
- The $1 Build will release in one week (around 27th October) and it won't have uncensored access to the latest animation and drawings, but it will have fully uncensored access to v0.1.1 art assets and backwards. There will be an option in the settings (and maybe the welcome page) that will allow you to view the slightly less censored & lower resolution versions of the latest content right now, or to disable seeing anything that's censored. Regarding the censoring, as I've mentioned before, it won't be done like last time. There will be more creative ways of hiding some more delicate parts, and coupled with the fact that they'll be lower resolutions, I think it'll be ok.
- The Public Build will release in two weeks (around 4th November) and it will have more uncensored drawings than the last version, but less than the $1 Build. As mentioned for the $1 Build, there will be options to hide content that's censored or any way and the censoring will be a bit more creative depending on how new a drawing is.
It pains me to censor anything in any way, but sadly from what I've talked with other creators, it's necessary to provide an incentive for people to support your project. Back in the day (around when Fenoxo launched), there weren't many good NSFW games out there, so the incentive of having earlier access to the latest version was enough for most. These days though, there are many more good games and people don't mind waiting for one to leave the timed release since they can play other games meanwhile.
Within the genre of Malevolent Planet, there are a few other very good games as well. One of them, Malevolent Planet's closest sister or.. cousin? π€ is Female Agent, due to the Create-Your-Own-Avatar aspect, female protagonist and the narrative gameplay (and SugarCube). There's a lot of crossover between these two audiences. A more distant sister/cousin game is Accidental Woman, due to the female protagonist and open-world aspects. While I'm developing new content for MP, I wholeheartedly recommend checking out the two, not only because of their content, but also because both Crushstation and ThaumX are very friendly and they've had the patience to answer many of my questions. Crushstation's own promotion last month definitely was a huge deal for me and it really felt like my efforts are going somewhere.
With that said, below you can see the changelog for v0.1.2.
Changelog:
- 3 New Shower Events in the Sanitation Room at Dawn, Afternoon, and Sunset. It's necessary to go through the initial shower event that you most likely have played by now, before you can access these at their own times. The initial shower event is accessible at anytime.
- New Event at the Alien Bar. This is where the animation will be seen, during the second NSFW Combat encounter. It is accessible in the Evening or Night, and you need to start Alberto's quest from the evening, Eco-Scrap and talk with the folks at the Human Camp, then you will be able to pay the Alien Bar its initial visit. It is designed like this, because you can't visit the Alien Bar until your character knows about it. Once you have visited the Alien Bar once and had your initial discussion with Groody'Jinx, you are free to visit the Alien Bar to talk with the bartender and/or trigger this event without continuing Eco-Scrap.
- New Quest that serves as Viradium T's sequel. To start this quest, you need to finish Viradium T first and you can start it in the Medical Facility during the Evening. You can now finish this quest by battling with Malevolent Tentacles as well, so it's a bit less boring. Once you are done with Viradium T, you will see that you can start the new one during the Evening in the Medical Facility, at the same time as the old one.
- New Quest that becomes accessible after you pay the Alien Bar its initial visit, as described above. The map will help guide you, but I can say at least this. After the previous conditions have been met, it's accessible in the East Side of the village during the Evening.
- Clothing Reaction Event in the Pilot Room during the Morning. It's accessible after you finish Suspicious Signal, Ted's first quest. The summary is that, if you wear the Explorer Outfit or the Likurieris Dress (since they expose more of your character's chest while clothed), there is a 50/50 chance that something will happen which will increase Ted's Lust every time it happens, unlocking more content. There are 3 phases to this mini-event, the higher Ted's Lust gets, the more gets unlocked. In the final phase, if your character has more than 30 Lust, she can be a bit more daring π.
- Clothing Reaction Event in the Engine Room during Midday. This is basically during Alberto's new repeatable dialogue time going forward, just like Ted's Morning Coffee Dialogue and Morris' Morning Dialogues. The first time you visit him, you can ask him something and after that happens, next times you visit him, depending on your choices (and outfit, hint: Explorer Outfit or Academy Outfit), you can unlock a few mini scenes.
- New Bartender Dialogues at the Alien Bar. They are possible depending on some values, so even if you won't see many (or any) in your initial visit to him, there will be more eventually. In the next update, I'll try to make this place one where you can grab a bite or a drink with maybe some random encounters with other inebriated patrons.
- Many new drawings and one animation. Every one of the new combat enemies has a drawing for the scene that happens if you lose against them. You will see them randomly scattered around the new content.
- Two New Hairstyles. Bun and Ponytail. One of them has been recommended by a very active Patron, Jack Hallows.
- Three New Outdoor Outfits and One Intimate Outfit. They will be unlocked (and accessible in your Wardrobe) after Melissa hands them over to you, in the quest that follows after Viradium T.
- UI Improvements. You can now focus one or more quests in your Quests Menu, for easier tracking. The old choices have been replaced with a selection wheel, allowing for a more intuitive (and nicer) interface. New Dialogue system that has not yet been implemented everywhere, but it exists in a few of the new passages. Info about them here.
- 70k new words worth of content. This doesn't mean much, but the last v0.1.1 release had 110k so this release brings us to ~180k
- A slightly improved Combat system. The Malevolent Tentacles and Infected Likurieris Enemies have mini scenes in their encounters, results of their attacks. Also, now the colors of the buttons will be highlighted depending on your currently equipped weapon. If you have an energy attack weapon, the attacks will be Orange. If you have a health attack weapon, the attacks will be Green.
- Bug fixes. I've tried to catch them all, but some can always slip through π’.
Not sure if I missed anything, but this should be it. If there are any bugs, please let me know and I'll fix them as soon as possible. The game's scale is much bigger now than what it used to be. Below you can see why.
v0.1.1 - 110442 words

v0.1.2 - 179784 words

More than a 50% percent increase.. well I hope they're good words too.
Thanks for the attention and I wish you a great day!