Progress on the development of Malevolent Planet - 23rd July 2020
Added 2020-07-23 17:33:10 +0000 UTC
And today's progress:
- Thought of an intuitive way to have 2 pieces of clothing display at the same time so that outfits that make sense to be two-pieced will have the possibility of being. (first screenshot contains the code for it). This is planned to be incorporated in the wardrobe too, meaning that if you pick an outfit (like Casual), you will get 2 options that allow you to pick a piece of clothing for the waist-up and another one for waist-down. We don't yet have any clothes whose pieces would make sense independently, so until we do (and if there are suggestions from $5+ Patrons), I will not implement it yet.
- Finished drawing that bikini outfit, panties for every body type and a bikini top for every available bra size. It took a bit of work since earlier clothes only had 2 types, bigger (D, E, F) or smaller (A, B, C).
- In regards to the types I've just mentioned, before today the bigger type only applied to E and F, but now it applies to D as well. It was done this way earlier in development when G was a potential bra size, but it wasn't developed yet (maybe it will be eventually, if people would ask for it).
- Proofread much of the text you will see in the beginning and I changed the phrasing in some places to make it both clearer and simpler.
- I've came across a problem I haven't encountered before, how will the time of the day increment itself ๐ค. Thinking more about it, it feels like for navigation passages (going from a location to another in the maps excepting some special event or quest step that would advance the time by themselves) should have a variable that is incremented for each change in your character's location. I thought, for every 3 of such locations visited, or for every move between the ship and the village, time should get incremented by 1. Meaning that, if you are in your ship and you go to 3 rooms in which nothing special happens, "morning" will become "midday" and so on, or if you go to your ship's airlock and leave to the village, when you get to the village "midday" will become "afternoon". This solution seems best to me right now and I will implement it tomorrow, because today I am feeling very tired.
I wanted to do more today, but I couldn't and this fever still seems to be ongoing so I will stop for today and rest. Tomorrow I will work to finish what was left (such as proofreading the entire quest content and making sure clothes and stuff appear in their right places) and if I feel better everything should go smoothly. The goal in the end is to bring some Quality of Life improvements for the content you'll be able to access in the weekend, because I could've released it already but it would've made the experiencing the content slightly worse in my opinion.