Progress on the development of Malevolent Planet - 14th July 2020
Added 2020-07-15 01:26:55 +0000 UTC
Although today I worked as much as yesterday, this development update will be a bit shorter, because much of the day was spent on writing and on making sure I do not fall into a writer's block. Here it is:
- Finished the portrait for Sarah, the shy nurse and you can see it in the image above. It will be higher resolution within the game. If we're lucky, I'll have some content for her for the first release around 22nd July.
- Finished the background for the dream sequence, but you will see it in the game because it can lead to spoilers.
- Continued the quest with Ted. I am spending a lot on time on building up the environment and giving a realistic feeling to the dialogue between the protagonist and Ted. My goal is to also develop his character more with this opportunity, but I feel like I'm acting as 2 different people at the same time when I need to make a dialogue between 2 imaginary characters :D.
- Added the Exhibitionist and the Corruption properties to the player character, because Ted's quest's (and not only) decisions influences the former, and the dream sequence (and not only) will influence the latter.
- Wrote an introductory interaction with Alberto in the Engine room at Dawn. Provides the lore background for the smartwatch and more insight on Alberto's character, explaining some potential behavior/expression that he may have left on the protagonist during the beginning of the story.
I have some ideas regarding expanding the wardrobe customizability and after some consideration I will make a poll on this soon.
Also, as I said yesterday, I apologize in advance for not being able to release a development update for 15th July, because I'm getting a MRI in another city for an investigation regarding knee pain.