XaiJu
sugarmint
sugarmint

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Game Feedback Distress Signal

I have listened to the feedback of a few selected players on the game, and from their input it seems that the game needs a few more drawings. The general opinion was that the story is interesting, but in my opinion the pacing needs changes and I'm not sure how to change it to the better. I have many sketches related to the future of the story, but the current pacing issue is giving me a lot of trouble. I have read many sci-fi books recently (like wh40k books) and they have given me many ideas on how to expand the story in a more interesting fashion than classic science fiction novels and it also gives me some leeway on adding NSFW scenes (by also integrating fantasy elements). As usual, if you ever have a more direct feedback on how you would like to see the game in the future don't hesitate to send a PM and I will consider the feedback and reply whether and how I can integrate the desired elements into the game. 

The Life Simulator component itself is mostly done, it just needs content. I can add events to the camp based on time and on random chance. What I dislike the most are the almost empty passages near the beginning of the Ship Wreckage plot line, but I don't know how to get rid of them without messing the pace of the story because there are some HTML elements there that rely on the number of visits made to that passage.

I have added a few poll choices in case many would not have enough time to send elaborate feedbacks.


While writing this, I have played through the game again and I see some mistakes with the character's drawing. I added to my plans the need to redraw the character assets.


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