XaiJu
ArtofBDG
ArtofBDG

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   This months set will be of Hattie and her husband. I'm experimenting with animation with this couple, it was a toss up between these two or Lin and her zebra.
  I am loath to post un-retouched images since that is why most people despise CG, its just amature hour at best. But I thought I'd give people a flash primer of the process.
  The original begins as a 4K PNG to preserve transparency then gets ported to PS, scaled, cleaned then dialogued and finally saved as a more bandwidth friendly size (last year I recieved complaints about 3K+ sized images).
  IF you use DAZ and G2F, there is a serious issue with eyelashes disappearing, once I realized what was happening it was an easy enough fix but it's very annoying to run 15 images and not 'see' why your modle looks wierd. What you see and work with in the 3d world is different when you render it, so i didn't even spot the problem until I went to PS.

   Whelp, I'm off. I'm sure this was probably TMI but most folks never know how difficult rendering can be, they think you just pop a few models into Daz/Poser and boom it's done.  I wish, a single render can take over an hour. 28+ frames per second for simple animation not including pose changes...well you get the idea.

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