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Bone Rabble Concepts

Some different concepts I'm experimenting with for the Bone Rabble enemy, and sort of by extension the other skeleton enemies in the game. Somewhat unsure about what to do in regards to the skeletons, curious about what your thoughts are on this.

Bone Rabble Concepts

Comments

It could be like #1, but with transparency and a blue tint to show that it's undead and unholy, perhaps? Kind of tricky to make a skeleton thicc

Res the Jackal

It could be amazing, it's hard to tell from current sketch, but the idea sounds awesome and it keeps boney theme so I would look forward to that if it were

Wizerl

That is more or less the intent with that one.

Xel Sword

yeah, but it's just a sketch, so maybe if it were more like ethereal/ghost like in final design it could do then

Wizerl

#3 is close to what I think of for the ectoplasm. Maybe more undead from wow to get extra boneyness?

Enkixx

I'm a fan of #3 the most, big fan of the skeletons

Kane Palmer

I like #2 the best of these. Possible idea: With #2 as a base, replace an arm and/or leg etc with bones along the line of #3. This will help tie into the bone part of its name imo

Jadesword

I think the first is best

Katherine

It's tough decision as all of them looks awesome. Nr 2 would fit, as 3 is more slimy type

Wizerl

Like how big do you want them ? Imagine boss or collector

Wizerl

Number 3 is great, especially if it's handled like a ghost with bones or something like that

Nathaniel Daily

I vote number 1, number 3 would be a good slime replacement though.

Azthra

I think the concept of the transparent girl in no.3 would be much better for a slime replacement. For a skeleton replacement no.2 is great!

Hollywood

1

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I really like the third one!

lockvesh

I like the third, personally. It kind of looks like bodypaint to me

Rantam

Man i just wonder how you'll do the bosses of the game as some are very strange but I know you'll think of some way to make them hot and sexy. *cough cough* the flesh

PotatoPoni

i don't know how the rest sees this but imo stronger enemies should have bigger titts^^

Matthias Zimmermann

I really enjoy the look of the 3rd one, especially if it ends up looking like reanimated skeleton with a spectral woman around it.

James Watt

I might potentially change the names too alongside the visual changes for the enemy mods. Might be necessary with some of the other enemy replacements I'm planning.

Xel Sword

I prefer 1, it fits the theme of the ruins more than the zombie does imo.

I think the first and middle one are the best, because it it very hard to make a skeleton sexy. The third one looks like a human with body paint, but all three of them fit the theme so I am fine with either.

Cehualli5

I'm very biased to two. But the others are good too.

Vixvox

The third is really cool, its in the theme and it look really nice

Slud

I'd probably go with combining 1 and 2, sutures with bandages.

Cass Griffon

I like the second and third concepts for sure

Puresol

YES

Soulman69

And it still fits the undead theme. While I'm fine with the middle some may want some element of bone as this is a skeleton replacer so maybe have an optional version that replaces one or two of the sutures with a little bridge of bone like a forsaken from wow and since we dont see monsters in dd in 3d it doesnt have to have gore added on as we have only a side view.

Boney feels better IMO , so 3rd for me , the bones kinda solidify the fact that they are called Bone Rabbles rather than Bone Mummy or Bone Zombie, which just sounded weirder even more xD.

Wise Lenny

I'm a fan of the mummie like Bone Rabble, but the patchwork zombie is also quite nice.

I really like the sutured one. Doing a sexy skeleton is quite hard imo, so I think turning the skeletons into zombies could be a good move.

Creeds


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