XaiJu
aimkid
aimkid

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foxhood development: new movement stuff!

a focus of this week has been a re-work of the movement system to be more fun and fluid, as well as adding proper controller support! the results so far have been very promising! unfortunately this will require a re-design of pretty much all the level design made so far, but that's not a big deal because they were intentionally made very scrappy in the event they needed to be re-done later down the line.

what you see above is a little demo level i made for my friends to get feedback on how the movement feels! excuse the sloppy gameplay at times, i'm still getting used to the new movement as well LOL. the movement has pretty much almost entirely been re-vamped, with the replacement and addition of a few moves! a few noteworthy changes/additions being....

this next week will likely be spent figuring out how to fit combat into this new movement system now that you can no longer freely aim with the mouse, so that'll be interesting! i may post playable demos here on this patreon in the future, though the idea is a bit tentative due to my own concerns, so we'll see!

foxhood development: new movement stuff!

Comments

OOOGHH this looks so fun to play. i love the sounds too

Connie

reminds me of pizza tower movement, dope edit: saw the post mentioning inspo from pizza tower, cavestory, etc.. lol huge fan of cave story so im hyped to see more progress

saddomino

I love how goofy the movement looks and sounds. It really seems very fun and dynamic. This gameplay has a lot of potential.

Dextar

impeccable shmovement looks very fun, exciting meow :3

bunp

Foxhood looks mad good fr fr

Maximum56


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