XaiJu
Wanila
Wanila

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Huge Patreon Request #59! Yor Forger x Yoruichi

Yor heard some rumors about a mysterious purple cat who's running around town and causing all kinds of mischief! So she decided to investigate which lead the dark haired lady into a very nice hotel with Yoruichi already waiting for her guest to come in.
After a very smooth talk the purple haired woman quickly convinced Yor to help her with the future missions.. And to have some fun tonight as well!
( •̀ ω •́ )✧

Hello again!~
An unexpected crossover, but a very interesting one for sure! I wanted to improve my previous positions from Asagi set, making them look more natural and removing some anatomic errors I've noticed. Also, I'm interested in your opinion, how much are you looking for anatomy correctness in my works? Because that's where a lot of editing is taking place, haha~
(❁´◡`❁)

Tomorrow I'll release even more requests! Almost done with the March list, the work is going very smooth so far~
I also wanna start a new poll, so I hope you'll look forward to it!

Hope everyone will have great weekends!

Huge Patreon Request #59! Yor Forger x Yoruichi Huge Patreon Request #59! Yor Forger x Yoruichi Huge Patreon Request #59! Yor Forger x Yoruichi Huge Patreon Request #59! Yor Forger x Yoruichi Huge Patreon Request #59! Yor Forger x Yoruichi

Comments

Yeah, sometimes I feel like I need to edit every small detail like earrings or hair ornaments, usually those small details are taking the most time, because I'm drawing them by hand.

Nero

Another gorgeous set. You do an excellent job keeping the positions dynamic and fresh, so even on repeats they feel different and unique to the couple. These two look very good together - for being such a secretive assassin, Yor seems to enjoy a lot of attention! For anatomical correctness, it's true that the viewer's eye is usually drawn to certain "spicier" parts of the image over others, so focusing more on that makes sense. But even peripherally, having anatomical consistency does a lot to keep the viewer engaged. So much of the AI shovelware that gets released has obvious problems: 15 fingers on each hand, knees sprouting out of arms, etc., that fires the neurons in the brain to not recognize the characters as human. Your work is always free of that. Also, the character feature details are always similar to their source design (or similar enough through a different art style) to have the characters be recognizable, which is always appreciated. The positions and proportions are credible, with no one bending at impossible angles or doing/having things that feel bizarre (or if so it's by choice, like dragon tails, wings, etc.). Those details and consistencies are a hallmark of your work and set you apart, though at the same time I don't want you to feel like you need to burn yourself out to get a bracelet correct or an earlobe perfectly rounded. Is this kind of what you're getting at? What kinds of things would you say you spend the most time editing?

Chester

Looks very cool! Thanks a lot, great work

GROM

I see. Must be just me then. 😅

VioletBlue

Regarding Yor's fingers, there's 5 of them, all on the picture, thumb included. I left it there intentionally~ = ̄ω ̄=

Nero

About your question: Being into AI myself, it's 90% of the time the fingers being wrong. I always notice the extra digits. So long as those are corrected and look good, it's fine by me. 💜 Speaking of anatomical errors, Yor has 6 fingers in the first picture (5 digits + thumb off-camera). 😅 Please don't take this the wrong way though. I don't usually nitpick every little detail in all your pictures, it was just relevant to the question. 😇

VioletBlue

Hell yeah, Yoruichi and Yor

Chance98

Thank you! (✿◠‿◠)

Nero

I like this pair. Very sexy and creative

wm


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